- Joined
- Nov 3, 2016
- Messages
- 9
- Motherboard
- Z370 AORUS Gaming 5
- CPU
- I7 8700k
- Graphics
- 2x Vega 64
- Mac
- Mobile Phone
Could be slowdown by effects like Filmconvert.
But my personal experience with Final Cut Pro X and custom hardware is mixed.
On my system (8700k with Vega64 and iMacPro1,1) I do a lot of multicam work (4K mixed 25p and 50p) and cant do this without proxies.
When I plug the same SSD with the project into my MacBookPro 2015 (USB3), I can edit realtime without proxies.
Some more weird things: When I remove my Vega64 and use the iGPU, I can edit the multicam without proxies.
But removing Vega64 doubles the export time. Also tried using both iGPU and dGPU and even normal editing was far from smooth.
BTW: BruceX export with Vega64 to h264 is 10 seconds.
Is this general for FCPX and custom hardware?
But my personal experience with Final Cut Pro X and custom hardware is mixed.
On my system (8700k with Vega64 and iMacPro1,1) I do a lot of multicam work (4K mixed 25p and 50p) and cant do this without proxies.
When I plug the same SSD with the project into my MacBookPro 2015 (USB3), I can edit realtime without proxies.
Some more weird things: When I remove my Vega64 and use the iGPU, I can edit the multicam without proxies.
But removing Vega64 doubles the export time. Also tried using both iGPU and dGPU and even normal editing was far from smooth.
BTW: BruceX export with Vega64 to h264 is 10 seconds.
Is this general for FCPX and custom hardware?