Feartech
Moderator
- Joined
- Aug 3, 2013
- Messages
- 32,444
- Motherboard
- Asus N752VX-OpenCore
- CPU
- i7-6700HQ / HM170
- Graphics
- HD 530 1920 x 1080
- Mac
- Mobile Phone
should be:Ok so I am embarrassed to say the following code in my plist was , in fact, not disabled:
Code:<key>Comment</key> <string>0x19160000/etc, 32MB BIOS, 19MB framebuffer 9MB cursor bytes (credit RehabMan)</string>) <key>Enabled</key>
Beyond the fact my hex was different I was also viewing it in the top section of PlistEdit Pro and saw the word Disabled and because this was my first time working with this software, and plists in general, did not notice it was set to No. I just saw Disabled and went with it. I have set it to Yes and all works well.
Now I am at the point I am trying to get my sound device recognized. I did as the original post suggests and went with AppleHDA Patcher. I created my aDummyHDA.kext and installed to SLE, installed CodecCommander.kext to LE, added the 2 KextsToPatch entries that were given to me in the AppleHDA Patcher generated plist to my plist, and changed the following to 3 as suggested by the OP (although the generated plist suggests 2):
Code:<dict> <key>Audio</key> <dict> <key>Inject</key> <string>2</string> </dict>
However, I do not see my device in System Preferences/Sound.
I'm reading your comments and it looks like you went with AppleALC. Was that your ultimate solution? Anything I should look out for if I use AppleALC?
Code:
<key>Comment</key>
<string>0x19160000/etc, 32MB BIOS, 19MB framebuffer 9MB cursor bytes (credit RehabMan)</string>)
<key>disabled</key>
<false/>