How is the support for Vega 64 on 10.14.6? Are the bugs(like the fan issues) ironed out?
@arvinsim,
Yes 10.14.6 pretty much sorted out the power and fan issue's with OEM Vega cards.
FWIW, with today's update to FCPX 10.4.7, I'm getting a BruceX of 12 seconds. I'm gonna quit worrying about it.
@kentval
I got around to updating FCPX to 10.4.7 this afternoon ....
Like you i've seen a big improvement in rendering times with this update.
- CPU = i7 4790K / 16GB RAM
- GPU = Sapphire Vega 64 LC + Headless HD 4600 IGPU
- MacOS = Mojave 10.14.6 (18G95)
- SMBIOS = iMac15,1
- FCPX Version = 10.4.7
BruceX 5K -> Apple ProRes 422 = 10.8 seconds (was ~22 seconds with FCPX 10.4.6 on the same system/MacOS version)
BruceX 5K -> Apple Pro Res 422 LT = 10.4 seconds
BruceX 8K -> Apple ProRes 422 = 45.4 seconds (was 1min 12 Seconds)
The FCPX 10.4.7 update feature list states that FCPX now uses Apple's Metal API for rendering :-
This was sort of expected with Apples big push on the new Mac Pro but I can't help but think that this is Apple playing the forced/planned obsolescence card again, previous to when this issue first started when I was running MacOS 10.14.4 and FCPX 10.4.3 my render time for BruceX 5K -> ProRes 422 was around 12 seconds. Then all of sudden we all saw our render times drop significantly. Now Apple proudly states that they have a new Metal rendering engine and our render times are back to what they where before (slightly faster for me) .... call me a sceptic if you like but to me this either points to Apple doing it deliberately so that they can shout about how much better it is to the previous version (20% Faster on MBP, 35% on iMac Pro) or just very poor software testing / QA.
Don't get me wrong, I'm a big fan of FCPX and have been a user for many years, but one has to question Apple over this lack of rendering performance for the for last five months or so .... whatever the reason its a poor show for software that costs £300 and Apple trouts as a market leading "Pro" video editing solution.
Note to other FCPX users: After installing the FCPX 10.4.7 update, the first time you run FCPX it will update your video library's to a new format/structure which can not be converted back to the 10.4.6 library structure (although FCPX does make a backup first) ... so those of you who share video work make sure everyone installs the update.
Bonus Feature: If you have more than one dGPU you can also now (finally) choose which GPU to render on :-
In Final Cut Pro, use the Playback preference pane to change playback and rendering settings. Choose an external A/V output device.
support.apple.com
Cheers
Jay