I feel most hacky users will either switch to ubuntu or windows if and when our current systems no longer function with macOS. I highly doubt all of a sudden we'll decide to fork out some stupid amount of money for the latest glorified iPad with a keyboard that apple releases under the MacBook Pro banner. It's Apple's loss at the end of the day, all the creatives are fleeing the sinking ship, I remember seeing them sign up in the first place, now I'm seeing the same with the surface studio pro.
We'll see what the next event brings, but I'm sick of them being boring and safe.
I feel most hacky users will either switch to ubuntu or windows if and when our current systems no longer function with macOS. I highly doubt all of a sudden we'll decide to fork out some stupid amount of money for the latest glorified iPad with a keyboard that apple releases under the MacBook Pro banner. It's Apple's loss at the end of the day, all the creatives are fleeing the sinking ship, I remember seeing them sign up in the first place, now I'm seeing the same with the surface studio pro.
We'll see what the next event brings, but I'm sick of them being boring and safe.
So 10.12.4 has just been released, and so have the newest Nvidia drivers. They still haven't moved beyond version 367, so no Pascal support.
I'm going to wait until the next desktop class GPUs are unveiled (in an iMac update or something) and then get the best version that can work with macOS AND Windows, and then sell this Nvidia card.
I'm glad I've been able to make use of the Intel HD 530, but it is gutless and I need to be able to work without lag in creative apps. Thought the 1070 would be killer, but looks like Pascal won't be working on macOS anytime soon.
There's something I really don't understand. NVIDIA said some months ago that they couldn't do the drivers without help from Apple. And it would be certainly understandable, because Metal is an Apple technology. However, there's something that doesn't parse: If NVIDIA knows how to write Metal drivers for Maxwell and all previous GPU generations, why wouldn't they know how to write them for Pascal?So 10.12.4 has just been released, and so have the newest Nvidia drivers. They still haven't moved beyond version 367, so no Pascal support.
There's something I really don't understand. NVIDIA said some months ago that they couldn't do the drivers without help from Apple. And it would be certainly understandable, because Metal is an Apple technology. However, there's something that doesn't parse: If NVIDIA knows how to write Metal drivers for Maxwell and all previous GPU generations, why wouldn't they know how to write them for Pascal?
Then of course comes into play the comment that has been repeated here a lot of times: NVIDIA won't release Pascal drivers because Apple asked them not to do so, likely because of an ultra-mega-million-dollar contract between both companies. And this doesn't make sense either. A contract for what? For Macs with discrete GPUs? How much is the market size of discrete GPUs Macs, not only compared to the Mac market, but to the whole Apple market?
Does Apple care for discrete GPUs? Tim Cook wants "augmented reality" because it's "more profound" (sic) than virtual reality.
So, if Apple doesn't care for discrete GPUs (and even if they still support some discrete GPUs in some Macs, they're just low-volume add-on options for some models, so no ultra-mega-million-dollar contract in sight), and if you also consider that NVIDIA knows how to develop Metal drivers for Maxwell and previous GPUs... what help from Apple do they need? Free coffee? Pizza?
Really, I don't understand what's going on here (well, apart from the Mac losing the professional market, which is the only easy to understand part here).
Also keep in mind Maxwell isn't even officially supported. The web drivers make no mention of any Maxwell cards in their 'supported products' list. As far as Nvidia is officially concerned, they've been out of the mac game since Kepler.