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[SOLVED] Nvidia GeForce GTX 1080/1070

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Hi All,

Quick question (i can't find the answer in the 30 pages or so I have read of this thread)........ I am currently dual booting my Hackintosh with Windows/Sierra and have a GTX 980 (which of course works like a dream). It is time for me to upgrade my rig and I am looking at getting a i7 7700k and a GTX 1080ti Graphics card.

My question is: Is it easy to boot Sierra via the Intel Integrated GPU via HDMI whilst the 1080ti sits in the computer and will only be used for Windows via DP ?

Thanks for any help!

Yes, it is. That is how I'm running my system. It does require going into the BIOS to change the initial display output when changing OSes so you can see the boot screen, but you get used to doing it.
My config is this:

Sierra
HD530 driving 1x4K60p (HDMI2.0 via the coredisplay patcher)
HD530 driving 2x1080p (Displaylink USB3 - HDMI adaptors)

Windows 10
GTX1080 driving 1x4K60p (Displayport)
HD530 driving 2x1080p (Displaylink USB3 - HDMI adaptors)
 
The future is eGPU for our community (because Apple pretty much doesn't have any more Macs with actual PCIe slots). I'm hoping nVidia sees the incentive to support that.
 
eGPU is an ugly solution for our beautiful desktops. I think with the next generation of MacPros, Apple will choose AMD or nVidia for the rest of his life...:rolleyes:
 
I feel most hacky users will either switch to ubuntu or windows if and when our current systems no longer function with macOS. I highly doubt all of a sudden we'll decide to fork out some stupid amount of money for the latest glorified iPad with a keyboard that apple releases under the MacBook Pro banner. It's Apple's loss at the end of the day, all the creatives are fleeing the sinking ship, I remember seeing them sign up in the first place, now I'm seeing the same with the surface studio pro.
We'll see what the next event brings, but I'm sick of them being boring and safe.
 
I feel most hacky users will either switch to ubuntu or windows if and when our current systems no longer function with macOS. I highly doubt all of a sudden we'll decide to fork out some stupid amount of money for the latest glorified iPad with a keyboard that apple releases under the MacBook Pro banner. It's Apple's loss at the end of the day, all the creatives are fleeing the sinking ship, I remember seeing them sign up in the first place, now I'm seeing the same with the surface studio pro.
We'll see what the next event brings, but I'm sick of them being boring and safe.

Of course it depends on what you use your Mac for. If you use software which is also available on Windows, then Windows might be your future OS. On the other hand, if Terminal is one of the Mac apps you use the most, and you don't care much about comfort, convenience, and coherent design, then Linux (or other UNIX-like) might be your future path.

But, if you are like me, a frequent Terminal user, but very used to MacOS exclusive features, and also using software which is available on Windows and Mac, then, at this time, I don't foresee any real alternative (unless you consider NeXTSTEP/OpenSTEP an alternative, in which case I'd agree it's perhaps the only way to keep your current workflow outside of a Mac).

Too bad MacOS isn't open-source. It shouldn't be needed that it was open-source if Apple was true to its principles. But it isn't anymore, so without an open-source MacOS, there's no alternative.

Anyway, I do hope I'll be able to use my Pascal Titan on MacOS someday.

Also, MacBooks are really good IMHO (not the Pros, the fan-less ones). If the next update brings a 16GB RAM option, it's going to be a must purchase as the successor for my MacBook Air.
 
I feel most hacky users will either switch to ubuntu or windows if and when our current systems no longer function with macOS. I highly doubt all of a sudden we'll decide to fork out some stupid amount of money for the latest glorified iPad with a keyboard that apple releases under the MacBook Pro banner. It's Apple's loss at the end of the day, all the creatives are fleeing the sinking ship, I remember seeing them sign up in the first place, now I'm seeing the same with the surface studio pro.
We'll see what the next event brings, but I'm sick of them being boring and safe.

I think it's safe to say that most creatives have no clue what runs under the hood.
Apple hasn't been about "What's under the hood" for a good while now, yet they still seem to be quite popular.
For the IT professionals on the other hand, it's a whole different story. But most IT professionals don't care about Apple to begin with. I think a good majority of Apple users use Apple because they are either familiar with it's OS (it's what they have been using for years) or because they just want a shiny system with status. That's the truth. If we were here debating hardware and if hardware was the underlining reason for people jumping apple's gloriously thin and shiny ship, this would have been a discussion put to rest years ago. the "I use a Mac for the Adobe apps, i.e., PhotoShop, etc.," is really just a bunch of horse dung at best since it runs better on my Windows rig than it does on any apple rig to date. Give me one example of something you do on a Mac that couldn't be done on Windows. I'll wait. it comes down to personal preference and status. Although status has been hard to justify lately.
 
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So 10.12.4 has just been released, and so have the newest Nvidia drivers. They still haven't moved beyond version 367, so no Pascal support.

I'm going to wait until the next desktop class GPUs are unveiled (in an iMac update or something) and then get the best version that can work with macOS AND Windows, and then sell this Nvidia card.

I'm glad I've been able to make use of the Intel HD 530, but it is gutless and I need to be able to work without lag in creative apps. Thought the 1070 would be killer, but looks like Pascal won't be working on macOS anytime soon.

yeah, I wouldn't hold my breath for it.
I think it's pointless to hope for nvidia to release drivers that support their GPUs for an OS that that doesn't support their current cards. It's kind of silly to even think a company would waste time(money) and resources to help the "hackintosh" community. We could debate that the more OS support the more buyers, but lets face it. there aren't enough "hackintoshers" to justify that. Companies are focused on 1 thing and 1 thing only. Making money in a resourceful way with wasting as little of it as possible. Unless Apple suddenly decides to shift it's gpus back to Nvidia, which I for one think it will be very unlikely, don't expect any drivers from them that will support pascal gpus. it's just not how businesses do business.
 
So 10.12.4 has just been released, and so have the newest Nvidia drivers. They still haven't moved beyond version 367, so no Pascal support.
There's something I really don't understand. NVIDIA said some months ago that they couldn't do the drivers without help from Apple. And it would be certainly understandable, because Metal is an Apple technology. However, there's something that doesn't parse: If NVIDIA knows how to write Metal drivers for Maxwell and all previous GPU generations, why wouldn't they know how to write them for Pascal?

Then of course comes into play the comment that has been repeated here a lot of times: NVIDIA won't release Pascal drivers because Apple asked them not to do so, likely because of an ultra-mega-million-dollar contract between both companies. And this doesn't make sense either. A contract for what? For Macs with discrete GPUs? How much is the market size of discrete GPUs Macs, not only compared to the Mac market, but to the whole Apple market?

Does Apple care for discrete GPUs? Tim Cook wants "augmented reality" because it's "more profound" (sic) than virtual reality.

So, if Apple doesn't care for discrete GPUs (and even if they still support some discrete GPUs in some Macs, they're just low-volume add-on options for some models, so no ultra-mega-million-dollar contract in sight), and if you also consider that NVIDIA knows how to develop Metal drivers for Maxwell and previous GPUs... what help from Apple do they need? Free coffee? Pizza?

Really, I don't understand what's going on here (well, apart from the Mac losing the professional market, which is the only easy to understand part here).
 
There's something I really don't understand. NVIDIA said some months ago that they couldn't do the drivers without help from Apple. And it would be certainly understandable, because Metal is an Apple technology. However, there's something that doesn't parse: If NVIDIA knows how to write Metal drivers for Maxwell and all previous GPU generations, why wouldn't they know how to write them for Pascal?

Then of course comes into play the comment that has been repeated here a lot of times: NVIDIA won't release Pascal drivers because Apple asked them not to do so, likely because of an ultra-mega-million-dollar contract between both companies. And this doesn't make sense either. A contract for what? For Macs with discrete GPUs? How much is the market size of discrete GPUs Macs, not only compared to the Mac market, but to the whole Apple market?

Does Apple care for discrete GPUs? Tim Cook wants "augmented reality" because it's "more profound" (sic) than virtual reality.

So, if Apple doesn't care for discrete GPUs (and even if they still support some discrete GPUs in some Macs, they're just low-volume add-on options for some models, so no ultra-mega-million-dollar contract in sight), and if you also consider that NVIDIA knows how to develop Metal drivers for Maxwell and previous GPUs... what help from Apple do they need? Free coffee? Pizza?

Really, I don't understand what's going on here (well, apart from the Mac losing the professional market, which is the only easy to understand part here).

Don't take things CEOs say at face value. "We need apple's help" can mean anything from needing actual technical help to "they don't make any hardware with our stuff in it or officially support any sort of eGPU solution, why should we care right now?". Encouraging people to 'show demand' to apple is just a way of getting some leverage against apple the next time GPU part negotiations come up. Nothing more.

Also keep in mind Maxwell isn't even officially supported. The web drivers make no mention of any Maxwell cards in their 'supported products' list. As far as Nvidia is officially concerned, they've been out of the mac game since Kepler.

Regardless of what their CEO actually meant, he is right in one way. The way video card drivers are designed in MacOS is not very friendly to third party offerings. The 'iBooks' bug is a direct consequence of some application security features in MacOS and I suspect it will only get worse and spread to more apps as time goes on.
 
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