- Joined
- Apr 17, 2017
- Messages
- 15
- Motherboard
- Gigabyte GA-H170N-WIFI
- CPU
- i5-6600
- Graphics
- RX 570
- Mac
- Mobile Phone
Hi ! Thanks for your replyhackintool can compile latest for you
Did you try it too? Does it deliver on its commitments?
Hi ! Thanks for your replyhackintool can compile latest for you
i don't have the same hardware as youHi ! Thanks for your reply
Did you try it too? Does it deliver on its commitments?
Hi! Great Job!
Do you think it would work with SMBIOS 17,1? I guess you have HTML5 streaming (Netflix) working in Safari since you use SMBIOS as an ImacPro1,1. I wonder if it would work now on 17,1.
Could you please share your WEG compiled?
Many thanks for the heads up.WEG does have new code (since 2 hours), belongs to HVEC enc.
Added HEVC capabilities to AMD6 decoders for all GPUs ( i think AMD6 means RX4xx/5xx GPUs)
Code changes
I tried it and can confirm that FCP works but if I try to share for Computer device it reboots the computer. Also Hackintool says VDA Decoder Fully Supported but Videoproc cannot enable HEVC encoderHello,Rajkhand.
I had read your EFI,You say With this values iMovie,FCP and Darktable DON'T work.
Mabe you can patch connector by hackintool and change bus id to 0x04 of index 3, please follow picture as below
My M/B is Gigabyte Z390 M(Have DVI*1/DP*1/HDMI*1) and MSI rx580 armor 8G OC.
I only connect the HDMI cable to the HDMI port and use it to boot, the other two i have not tested,This method works fine with FCPX .If the bus id is incorrect, FCPX will close quickly when you open
Clover/device/Properties text mode (patch by Hackintool)
-------------------------------------------------------------------
<key>Properties</key>
<dict>
<key>PciRoot(0x0)/Pci(0x2,0x0)</key>
<dict>
<key>AAPL,ig-platform-id</key>
<data>
BwCbPg==
</data>
<key>AAPL,slot-name</key>
<string>Internal@0,2,0</string>
<key>device-id</key>
<data>
mz4AAA==
</data>
<key>device_type</key>
<string>Display controller</string>
<key>enable-hdmi20</key>
<data>
AQAAAA==
</data>
<key>framebuffer-con0-busid</key>
<data>
AQAAAA==
</data>
<key>framebuffer-con0-enable</key>
<data>
AQAAAA==
</data>
<key>framebuffer-con0-pipe</key>
<data>
EgAAAA==
</data>
<key>framebuffer-con1-busid</key>
<data>
AgAAAA==
</data>
<key>framebuffer-con1-enable</key>
<data>
AQAAAA==
</data>
<key>framebuffer-con1-pipe</key>
<data>
EgAAAA==
</data>
<key>framebuffer-con1-type</key>
<data>
AAgAAA==
</data>
<key>framebuffer-con2-busid</key>
<data>
BAAAAA==
</data>
<key>framebuffer-con2-enable</key>
<data>
AQAAAA==
</data>
<key>framebuffer-con2-pipe</key>
<data>
EgAAAA==
</data>
<key>framebuffer-con2-type</key>
<data>
AAgAAA==
</data>
<key>framebuffer-patch-enable</key>
<data>
AQAAAA==
</data>
<key>framebuffer-unifiedmem</key>
<data>
AAAAgA==
</data>
<key>hda-gfx</key>
<string>onboard-2</string>
<key>model</key>
<string>Intel UHD Graphics 630 (Mobile)</string>
</dict>
</dict>
----------------------------------------------------------------------------------
BruceX Test - 5K 10s (I5-8500/32G DDR4/RX580/ADATA SX8200PNP 512G)
Hi! I’d l’d like to thank you for your feedback. I juste had time to install xcode yesterday. I’ll try next evening.depouy,
I use a script to download and compile the latest Lilu, WEG, AppleALC, etc. I'm afraid I don't remember
who to attribute it to.
First you install Xcode from the Apple store, which takes a while. I then use the shell script below here.
Make a directory for it, such as by using the terminal command
mkdir ~/mykexts
Put the script in a text file there, in a file named build_lilu.sh
You may have to change permissions to execute it:
chmod +x build_lilu.sh
Invoke it:
~/mykexts/build_kext.sh
It makes both the Debug and Release versions, which end up in their own subdirectories.
If you're not debugging, use the Release versions. Here's the script:
#!/bin/sh
git clone https://github.com/acidanthera/Lilu
git clone https://github.com/acidanthera/WhateverGreen
git clone https://github.com/acidanthera/AppleALC
git clone https://github.com/acidanthera/VirtualSMC
mkdir Debug
mkdir Release
xcodebuild -project ./Lilu/Lilu.xcodeproj -configuration Debug clean build ARCHS=x86_64 ONLY_ACTIVE_ARCH=YES CONFIGURATION_BUILD_DIR=../Debug
cp -r ./Debug/Lilu.kext ./WhateverGreen
cp -r ./Debug/Lilu.kext ./AppleALC
cp -r ./Debug/Lilu.kext ./VirtualSMC
xcodebuild -project ./WhateverGreen/WhateverGreen.xcodeproj -configuration Debug clean build ARCHS=x86_64 ONLY_ACTIVE_ARCH=YES CONFIGURATION_BUILD_DIR=../Debug
xcodebuild -project ./AppleALC/AppleALC.xcodeproj -configuration Debug clean build ARCHS=x86_64 ONLY_ACTIVE_ARCH=YES CONFIGURATION_BUILD_DIR=../Debug
xcodebuild -project ./VirtualSMC/VirtualSMC.xcodeproj -configuration Debug clean build ARCHS=x86_64 ONLY_ACTIVE_ARCH=YES CONFIGURATION_BUILD_DIR=../Debug
xcodebuild -project ./Lilu/Lilu.xcodeproj -configuration Release clean build ARCHS=x86_64 ONLY_ACTIVE_ARCH=YES CONFIGURATION_BUILD_DIR=../Release
xcodebuild -project ./WhateverGreen/WhateverGreen.xcodeproj -configuration Release clean build ARCHS=x86_64 ONLY_ACTIVE_ARCH=YES CONFIGURATION_BUILD_DIR=../Release
xcodebuild -project ./AppleALC/AppleALC.xcodeproj -configuration Release clean build ARCHS=x86_64 ONLY_ACTIVE_ARCH=YES CONFIGURATION_BUILD_DIR=../Release
xcodebuild -project ./VirtualSMC/VirtualSMC.xcodeproj -configuration Release clean build ARCHS=x86_64 ONLY_ACTIVE_ARCH=YES CONFIGURATION_BUILD_DIR=../Release