- Joined
- Jul 25, 2016
- Messages
- 22
- Motherboard
- Gigabyte Z170MX Gaming 5
- CPU
- i7-6700K
- Graphics
- RX 5700 XT
Hi guys, this is a problem I've never seen before so I need a bit of help trying to figure out what is going on.
Until yesterday I was using El Capitan build and everything was working fine. Today I've updated to Sierra.
Update went smoothly, but of course the NVIDIA drivers were outdated so I proceeded to update them, restarted and everything was back to normal.
But then I noticed something strange. While working on Chrome there are some sites that show me this weird color difference:
Chrome:
[https://snag.gy/AqfrPv.jpg]
Safari:
[https://snag.gy/rLVXg3.jpg]
As you can see in the images, it basically renders a different shade of the color randomly.
I went to chrome://gpu/
and got this output:
Graphics Feature Status
Guys please help me troubleshoot this
Until yesterday I was using El Capitan build and everything was working fine. Today I've updated to Sierra.
Update went smoothly, but of course the NVIDIA drivers were outdated so I proceeded to update them, restarted and everything was back to normal.
But then I noticed something strange. While working on Chrome there are some sites that show me this weird color difference:
Chrome:
[https://snag.gy/AqfrPv.jpg]
Safari:
[https://snag.gy/rLVXg3.jpg]
As you can see in the images, it basically renders a different shade of the color randomly.
I went to chrome://gpu/
and got this output:
Graphics Feature Status
- Canvas: Hardware accelerated
- Flash: Hardware accelerated
- Flash Stage3D: Hardware accelerated
- Flash Stage3D Baseline profile: Hardware accelerated
- Compositing: Hardware accelerated
- Multiple Raster Threads: Enabled
- Native GpuMemoryBuffers: Hardware accelerated
- Rasterization: Software only, hardware acceleration unavailable
- Video Decode: Hardware accelerated
- Video Encode: Hardware accelerated
- WebGL: Hardware accelerated
- disable_framebuffer_cmaa
- disable_multimonitor_multisampling
- init_varyings_without_static_use
- needs_offscreen_buffer_workaround
- pack_parameters_workaround_with_pack_buffer
- regenerate_struct_names
- scalarize_vec_and_mat_constructor_args
- set_zero_level_before_generating_mipmap
- unfold_short_circuit_as_ternary_operation
- unpack_alignment_workaround_with_unpack_buffer
- unpack_overlapping_rows_separately_unpack_buffer
- use_intermediary_for_copy_texture_image
- use_shadowed_tex_level_params
- validate_multisample_buffer_allocation
- 613272, 614468
Disabled Features: gpu_rasterization - 89557
Applied Workarounds: needs_offscreen_buffer_workaround - 237931
Applied Workarounds: disable_multimonitor_multisampling - 290391
Applied Workarounds: validate_multisample_buffer_allocation - 307751
Applied Workarounds: unfold_short_circuit_as_ternary_operation - 322760
Applied Workarounds: init_varyings_without_static_use - 398694
Applied Workarounds: scalarize_vec_and_mat_constructor_args - 403957
Applied Workarounds: regenerate_struct_names - 560499
Applied Workarounds: set_zero_level_before_generating_mipmap - 563714
Applied Workarounds: pack_parameters_workaround_with_pack_buffer - 563714
Applied Workarounds: unpack_alignment_workaround_with_unpack_buffer - 581777
Applied Workarounds: use_intermediary_for_copy_texture_image - 596774
Applied Workarounds: unpack_overlapping_rows_separately_unpack_buffer - 610153
Applied Workarounds: use_shadowed_tex_level_params - 535198
Applied Workarounds: disable_framebuffer_cmaa
Guys please help me troubleshoot this
Last edited: