@DSM2 can you please share how youve implemented your vega cards? is the ssdt section for the GFX0 blank?
You have even a fully described 2x Vega 64 SSDT implementation of @apfelnico in Section E.9.2) of my guide !
@shael Yes, but the method I use is not for "normal-users"!
The implementation by Apple is correct, the problem is a different one:
1) The Cooling solution is different
2) iMac Pro can handle up to 6!!! screens (6 outputs, check iMac Dump for this) depending on the screen size (resolution) and thats why all Vegas running with full fan speed.
Even if you would tell the controller that you only have 4 outputs it will not change anything.
The only solution to get the cards quite is to water-cool it.
There should be no frame buffer set for the Vega frontier edition. There should also be no ssdt.
You will see high fan speeds and a lot of GPU activity at idle, but this is a flaw in the driver itself, not the hackintoshing. We'll probably have to live with it until Apple configure the driver for egpu use rather than the imac pro use.
I have the EK waterblock so don't suffer the fan thing, and the GPU activity doesn't appear to affect the performance.
I use Lilu + Whatevergreen for cosmetic reasons - it gives me the Vega description in "about this mac".
Sorry, I meant to say no SSDT for the Vega FE. On account of it's native to the Mac.
My system is flawless![]()
@shael Yes, but the method I use is not for "normal-users"!
The implementation by Apple is correct, the problem is a different one:
1) The Cooling solution is different
2) iMac Pro can handle up to 6!!! screens (6 outputs, check iMac Dump for this) depending on the screen size (resolution) and thats why all Vegas running with full fan speed.
Even if you would tell the controller that you only have 4 outputs it will not change anything.
The only solution to get the cards quite is to water-cool it.
isnt the first half of the code kgp has in the guide (prior to method _DSM) non cosmetic?
further more with my current setup i have 1 port that doesnt work and when i update or reach an installer with multiple monitors i reach black screens
Well my nvidia GPU implementation is purely cosmetic, despite that I use it for the HDAU PCI implementation..
I did not study @apfelnicos Vega 64 SSDT implementation in all it's detail. Thus there might be really some part which is none-cosmetic. If you think so, delete that part from the VEGA PCI device implementation and that's it.
We agree???
i tried that, and even while compiling correctly and checking the code multiple times. it breaks all pci implementation.