EDIT! While everything seems to work. Any 3D rendering locks the machine. Many are reporting the same issue. I've since updated to the latest Chimera, removed ATY_Init, and reactivated Graphics Enabler. Still no go.
Edit 2: If I load with a "-v" flag, 3D rendering works. Others are reporting this as well. Something about the timing of the driver loads would be my guess.
Edit 3 I misread blanking out "Graphics Mode" with "Graphics Enabler". Once I put "Graphics Enabler" back to "yes" and insert <key>Graphics Mode</key>
<string></string> into my boot.apple.plist, all was well Thanks hannibal1969
nVidia 580 GTX fully functional. QE / CI 100% so far. Haven't tested CUDA yet.
eVGA Black Ops Model
Mac Identifier is set to 3.1 currently
What I did
Go to System/Library/Extensions/ and open up (Show Package Content) the NVDAGF100Hal.kext.
3. Go to Contents and open up the file info.plist
4. Go to the following line in the file and add your own device id. You have to google for that though:
1200 is GTX560Ti
1251 is GTX560M
1081 is GTX570
1080 is GTX580
1088 is GTX590
<string>
0x06c010de&0xffe0ffff
0x0dc010de&0xffc0ffff
0x0e2010de&0xffe0ffff
0x0ee010de&0xffe0ffff
0x0f0010de&0xffc0ffff
0x104010de&0xffc0ffff
0x124010de&0xffc0ffff
0x108010de&0xffe0ffff --> this is 580GTX and was added, change it to your device id
</string>
I followed the steps as listed here
http://www.insanelymac.com/forum/lofiversion/index.php/t260074.html
added the following into my boot.apple.plist
Code:
<key>Graphics Mode</key>
<string></string>
Note the empty value between the strings. Keep it that way.
About to test the Apple Graphics Power Management by setting my system identifier to 4.1
or 5.1.
3.1 as I understand it doesn't use the Apple Graphics Power Management (AGPM)
Will report here with my findings.