Thank you very much indeed, Toleda! Tried that fix, no dice for me either. The problem seems to be that patch follows a discrete HDMI audio pattern (Device (POP6), HDAU) while my graphics are internal (curiously, the ION graphics on the machine shown there is also built-in, but luckily for him, the patch worked anyway).
I found this, just below Device (HDEF) btw:
Device (IGPU)
{
Name (_ADR, Zero)
Method (_DSM, 4, NotSerialized)
{
Store (Package (0x18)
{
"@0,compatible",
Buffer (0x0B)
{
"NVDA,NVMac"
},
"@0,device_type",
Buffer (0x08)
{
"display"
},
"@0,name",
Buffer (0x0F)
{
"NVDA,Display-A"
},
"@1,compatible",
Buffer (0x0B)
{
"NVDA,NVMac"
},
"@1,device_type",
Buffer (0x08)
{
"display"
},
"@1,name",
Buffer (0x0F)
{
"NVDA,Display-B"
},
"NVCAP",
Buffer (0x18)
{
/* 0000 */ 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00,
/* 0008 */ 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0A,
/* 0010 */ 0x00, 0x00, 0x00, 0x00
},
"VRAM,totalsize",
Buffer (0x04)
{
0x00, 0x00, 0x00, 0x10
},
"device_type",
Buffer (0x0C)
{
"NVDA,Parent"
},
"model",
Buffer (0x15)
{
"NVIDIA GeForce 9400M"
},
"rom-revision",
Buffer (0x0F)
{
"62.79.65.00.00"
},
"hda-gfx",
Buffer (0x0A)
{
"onboard-1"
}
},
Local0)
That seems to be the right place to make HDMI edits, as long as we take the ION system as a built-in GPU. Amazingly, it seems that an edit was already tried, looking at the code. Perhaps there's something wrong with it?
Best regards and thank you very much for answering.