Contribute
Register

10.6.7 Native ATi 5xxx/6xxx Cards which work (and don't)

Status
Not open for further replies.
Cinebench is not as bad as the useless crap of Geekbench. OpenGL Extension Viewer's build-in tests though are better imho.
 
dontango said:
Brand=Sapphire
Model=Vapor-X 1GB HD5750
Device ID=0x68BE
MacOS=10.6.7
Method= Chameleon ATI experimental

Successful if you edit ATI5000Controller.kext to include the 0x68BE1002 id

:headbang:

sorry if this is the noobest question ever, but how do you "edit ATI5000Controller.kext to include the 0x68BE1002 id"

i been trying for a week to get my card to work :banghead:
 
I confirm this is working:

Vendor: SAPPHIRE
Model: HD6450 1GB GDDR3 PCIE16 11190-02-20G
Device ID: 0x6779

Although system profiler shows:
Chipset Model: ATI Radeon HD NI40

Got it to work with ATI drivers extracted from MBpro update. (ATI 1.6.32.12)
 
vaix49 said:
I confirm this is working:

Vendor: SAPPHIRE
Model: HD6450 1GB GDDR3 PCIE16 11190-02-20G
Device ID: 0x6779

Although system profiler shows:
Chipset Model: ATI Radeon HD NI40

Got it to work with ATI drivers extracted from MBpro update. (ATI 1.6.32.12)

Thank you for your report but can you give a little more info please to simplify adding it to the list?
Please include which guide you followed with the ATi drivers?

here is the reporting template

Brand=
Model=
Device ID=
Multibeast=
Method= (notshy or Andy boot file)
Framebuffer=
MacOS=
Reported by=
Notes=
 
zard said:
Hi,
do any of you have experience with Radeon HD 6870 HD-687A-ZDFC? I have read recommendation and it does seem to be able to work using miniDP. My question is, does Duckweed support all of the other ports? My main interest is in those two DVI ports and whether they are both operational.

Thanks

I have the Sapphire 6870 and can't get two DVI ports running with GE=yes no matter the framebuffer, only with off.
 
Same card as freituk:

Brand= XFX
Model= HD-687A-ZDBC 1GB DDR5 aka Black Edition Dual Fan (OC)
Device ID= ID=0x6738
Multibeast= 3.5.2, Extracted only ATi 1.6.32.12, Chimera 1.1 (via pacifist)
Method= Chimera 1.1 (uses Andy's fix), GE=yes
Framebuffer= Autodetect, so not needed, but probably duckweed
MacOS= 10.6.7
Reported by= colorfuel

Notes= Use OpenGL.framework from latest 10.6.7 MBP update to replace old OpenGL.framework. This corrects the brightness (gamma?) problem with Valve Games (eg. Portal 2, Half-Life 2 etc.). Here are the files: http://www.insanelymac.com/forum/index.php?showtopic=250804&st=40&p=1655159&#entry1655159



Installation:

On a system already running chameleon RC5 on separate boot partition, with GE=yes, DSDT and several kext.

- Extract ATi Drivers 1.6.32.12, Chimera 1.1 boot file from Multibeast 3.5.2
- Extract OpenGL.framework from latest MBP (10.6.7) update. (Needed for Valve Games)

- Replace Chameleon RC5 r699 with Chimera 1.1 boot file
- Replace ATi drivers from S/L/E with new ones (using kexthelper)
- Replace OpenGL.framework from S/L/F with new one
- Repair rights
- shut down
- Install 6870 into PC
- Boot with "-F" et voilà.. everything works just fine.

I dont like to edit my DSDT with GFX Framebuffer, because it would make it useless if ever I had to swap the gfx card with another one.
 
colorfuel said:
Same card as freituk:

Brand= XFX
Model= HD-687A-ZDBC 1GB DDR5 aka Black Edition Dual Fan (OC)
Device ID= ID=0x6738
Multibeast= 3.5.2, Extracted only ATi 1.6.32.12, Chimera 1.1 (via pacifist)
Method= Chimera 1.1 (uses Andy's fix), GE=yes
Framebuffer= Autodetect, so not needed, but probably duckweed
MacOS= 10.6.7
Reported by= colorfuel

Notes= Use OpenGL.framework from latest 10.6.7 MBP update to replace old OpenGL.framework. This corrects the brightness (gamma?) problem with Valve Games (eg. Portal 2, Half-Life 2 etc.). Here are the files: http://www.insanelymac.com/forum/index.php?showtopic=250804&st=40&p=1655159&#entry1655159



Installation:

On a system already running chameleon RC5 on separate boot partition, with GE=yes, DSDT and several kext.

- Extract ATi Drivers 1.6.32.12, Chimera 1.1 boot file from Multibeast 3.5.2
- Extract OpenGL.framework from latest MBP (10.6.7) update. (Needed for Valve Games)

- Replace Chameleon RC5 r699 with Chimera 1.1 boot file
- Replace ATi drivers from S/L/E with new ones (using kexthelper)
- Replace OpenGL.framework from S/L/F with new one
- Repair rights
- shut down
- Install 6870 into PC
- Boot with "-F" et voilà.. everything works just fine.

I dont like to edit my DSDT with GFX Framebuffer, because it would make it useless if ever I had to swap the gfx card with another one.

mmmm and actual points in cinebech, is better?
 
The performance is exactly the same for every 6870 in here which ever method they use.

The only differences in cinebench scores are due to processor speed and overclock.


The low cinebench score compared to windows is not due to the installation method but it's due to how OSX handles grafics cards.

What is it with you and the cinebench scores? :p
 
colorfuel said:
The performance is exactly the same for every 6870 in here which ever method they use.

The only differences in cinebench scores are due to processor speed and overclock.


The low cinebench score compared to windows is not due to the installation method but it's due to how OSX handles grafics cards.

What is it with you and the cinebench scores? :p

xDDD
is better for games xD
 
Status
Not open for further replies.
Back
Top