- Joined
- Sep 3, 2018
- Messages
- 81
- Motherboard
- Asrock Z790 PG Riptide
- CPU
- i9-14900K
- Graphics
- RX 6700 XT
- Mac
- Mobile Phone
Nvidia has already released web drivers for Mojave long time ago but Apple is holding the release. Nvidia web drivers need signature from apple to release and Lord Apple can hold for months or forever as they did with high sierra web drivers. Apple is holding these web drivers updates so people are forced to buy Mac hardware instead of custom builts.
UPDATE 2 : Metal 2(Similar to DirectX12 on Windows) is replacing the OpenGL on MacOS. So in future, you can expect gaming performance of MacOS equivalent to windows. So Apple is going to push Mac lineup even more aggressively in future.
WorkAround : To run your "high sierra web drivers" on Mojave use this but hardware acceleration is missing.
https://github.com/Benjamin-Dobell/nvidia-update.
Gaming equivalent to Windows I have just to laugh out loud reading this... in windows even there will be a real time raytracing libraries... and even now Deep Learning by Nvidia (we have to see how the developers push this technologies in the future)... but not only depends in Apple and new libraries to push software and video games... the developers have to make their part making good ports... but looking the support that Apple gives to that sector... I have a lot of doubts... Apple could adopt Vulkan or at least give the choice to install that to the Mac... but no... in windows just a driver update and you had Vulkan... Gaming in Mac will not have a push to be honest... maybe in the next decade but now in the next years...