- Joined
- Sep 12, 2011
- Messages
- 14
- Motherboard
- Asus P8Z77V
- CPU
- Intel 3570K
- Graphics
- MSI Radeon 5770
- Mac
- Classic Mac
- Mobile Phone
You do know that originally the GTX 680 was meant to be the 670, right?
The only reason Nvidia didn't bother to go with something faster/hotter/more expensive is because they realised that the current 680 was faster than anything AMD had, they could make more margin and they could do so by getting better yields...
This time around is purely about making money for Nvidia, as Fermi ended up costing them a lot of cash. So far it appears to be working quite well...
And yes, the GTX 650 is a bit on the expensive side, but it works really well in OS X and it's always going to be supported unless Nvidia/Apple starts adding specific Nvidia GPU ID's into the drivers. For $20 more than a GT 640, it's still a better card though, at least if you're planning on doing something a little bit GPU intensive.
yes, of course, they had planned gk104 as a pure gaming chip (which explains its 1/24 double float) and gk110 as flagship.
gk110 is a whole year late and it will be 7 billion transistors, that is twice the number of gk104. imaging the highest number of logic in one chip of all time combined with the 28nm yield issues. nvidia could not have done it in numbers.
the refresh generation, starting circa end of year, will be way faster and better all around - gk110 is going to be a monster.
the best advice for gamers right now is to wait if you can.
but for hackintosh the 650 is a great buy, no question. quiet and efficient.
@roadkill74: wow, that is bad news. i was expecting oob compatibility for gk106, but I bet it will be in 10.8.2-.3 - I would expect new iMacs to sport something like a 660.