- Joined
- Feb 12, 2011
- Messages
- 4
- Motherboard
- Asus P5K Core 2 Quad q6600
- CPU
- Core 2 Quad Q6600
- Graphics
- Nvidia Geforce GTX 475
- Mac
- Classic Mac
- Mobile Phone
IGNORE THE BELOW. Go to my last post: viewtopic.php?p=86674#p86674
Hi All,
I was really disappointed when I learned I had to play WoW with my new GTX 470 on the low settings. Turn out, however, that it is possible to crank everything up, as long as you disable Vertex Shaders in the WoW settings. There is a performance impact for this, however, I can play smoothly with 4x multisampling and nearly every option on Good or better, including Shadows/Liquids/Sunshafts.
I have no idea if this will work on other Fermi cards, but I have a feeling it is simply a driver issue with how vertex shaders are implemented on the Quadro boards. It would be nice if others would post their results, I'm sure there are other GTX users out there that would love to know if this will work on their boards.
I'm using a bog-standard Chameleon RC5 configuration, with a patched DSDT, a Core2Quad Q8300, Galaxy GTX 470 1280 Mb, the latest Tonymac NVidia pack, and the Nvidia CUDA pack, as described in the "tonymac nvidia install" method. My system has 4 GB of ram, if that matters.
To fix WoW, Insert the following line into your Config.wtf
SET M2UseShaders "0"
For reference, here is my entire Config.wtf. I have only removed the lines that refer to my account, and these will be recreated on the next login. Your Config.wtf is located at /World of Warcraft/WTF/Config.wtf
These settings are visually indistinguishable from a normal WoW install on Windows or Mac. Every option works, and seems to be stable, even on Ultra. Performance in scenes with lots of dynamic shadows will be slow, however, since the vertex shaders are running on the CPU. I would recommend not going beyond Good or High for Shadows. Ultra Shadows really aren't that much prettier anyways.
Cheers,
scamiran
Hi All,
I was really disappointed when I learned I had to play WoW with my new GTX 470 on the low settings. Turn out, however, that it is possible to crank everything up, as long as you disable Vertex Shaders in the WoW settings. There is a performance impact for this, however, I can play smoothly with 4x multisampling and nearly every option on Good or better, including Shadows/Liquids/Sunshafts.
I have no idea if this will work on other Fermi cards, but I have a feeling it is simply a driver issue with how vertex shaders are implemented on the Quadro boards. It would be nice if others would post their results, I'm sure there are other GTX users out there that would love to know if this will work on their boards.
I'm using a bog-standard Chameleon RC5 configuration, with a patched DSDT, a Core2Quad Q8300, Galaxy GTX 470 1280 Mb, the latest Tonymac NVidia pack, and the Nvidia CUDA pack, as described in the "tonymac nvidia install" method. My system has 4 GB of ram, if that matters.
To fix WoW, Insert the following line into your Config.wtf
SET M2UseShaders "0"
For reference, here is my entire Config.wtf. I have only removed the lines that refer to my account, and these will be recreated on the next login. Your Config.wtf is located at /World of Warcraft/WTF/Config.wtf
These settings are visually indistinguishable from a normal WoW install on Windows or Mac. Every option works, and seems to be stable, even on Ultra. Performance in scenes with lots of dynamic shadows will be slow, however, since the vertex shaders are running on the CPU. I would recommend not going beyond Good or High for Shadows. Ultra Shadows really aren't that much prettier anyways.
Code:
SET hwDetect "0"
SET gxRefresh "60"
SET gxMultisampleQuality "0.000000"
SET gxFixLag "0"
SET fullAlpha "1"
SET lodDist "100.000000"
SET SmallCull "0.010000"
SET DistCull "500.000000"
SET frillDensity "48"
SET farclip "727"
SET unitDrawDist "300.000000"
SET movie "0"
SET readTOS "1"
SET readEULA "1"
SET gameTip "96"
SET readScanning "-1"
SET readContest "-1"
SET alphaLevel "0"
SET specular "1"
SET pixelShaders "1"
SET M2UsePixelShaders "1"
SET M2UseShaders "0"
SET M2Faster "3"
SET Gamma "1.300000"
SET MusicVolume "1"
SET SoundVolume "0.40000000596046"
SET MasterVolume "1"
SET AmbienceVolume "0.40000000596046"
SET uiScale "0.79999995231628"
SET mouseSpeed "1"
SET locale "enUS"
SET patchlist "enUS.patch.battle.net:1119/patch"
SET SoundZoneMusicNoDelay "1"
SET CombatLogRangeCreature "200"
SET showToolsUI "1"
SET statusBarText "1"
SET CombatLogRangeParty "200"
SET CombatLogRangePartyPet "200"
SET CombatLogRangeFriendlyPlayers "200"
SET CombatLogRangeFriendlyPlayersPets "200"
SET CombatLogRangeHostilePlayers "200"
SET CombatLogRangeHostilePlayersPets "200"
SET readTerminationWithoutNotice "-1"
SET coresDetected "4"
SET videoOptionsVersion "4"
SET Sound_NumChannels "32"
SET Sound_EnableReverb "1"
SET Sound_VoiceChatInputDriverName "Unknown USB Audio Device"
SET Sound_VoiceChatOutputDriverName "System Default"
SET Sound_OutputDriverName "Aggregate Device"
SET ChatMusicVolume "0.29999998211861"
SET ChatSoundVolume "0.25999999046326"
SET ChatAmbienceVolume "0.29999998211861"
SET Sound_MasterVolume "1"
SET Sound_SFXVolume "1"
SET Sound_MusicVolume "0.60000002384186"
SET Sound_AmbienceVolume "1"
SET Sound_ZoneMusicNoDelay "1"
SET OutboundChatVolume "2.5"
SET InboundChatVolume "1"
SET VoiceActivationSensitivity "0.39999997615814"
SET CombatDeathLogRange "200"
SET cameraBobbing "1"
SET showPartyBuffs "1"
SET autoLootCorpse "1"
SET Sound_OutputQuality "2"
SET EnableVoiceChat "1"
SET MovieRecordingWidth "1280"
SET Sound_EnableSoundWhenGameIsInBG "0"
SET showPartyDebuffs "0"
SET installType "Retail"
SET preferredFullscreenMode "1"
SET iTunesTrackDisplay "1"
SET Sound_EnableErrorSpeech "0"
SET Sound_EnableHardware "1"
SET accounttype "CT"
SET shadowLevel "1"
SET extShadowQuality "2"
SET weatherDensity "1"
SET showChatIcons "1"
SET showGameTips "0"
SET playIntroMovie "4"
SET ShowAllSpellRanks "0"
SET equipmentManager "1"
SET questLogCollapseFilter "-1"
SET previewTalents "1"
SET Sound_OutputDriverIndex "1"
SET enterWorld "1"
SET maxFPSBk "0"
SET lastCharacterIndex "2"
SET maxFPS "0"
SET textureFilteringMode "5"
SET Sound_VoiceChatInputDriverIndex "1"
SET gxVSync "0"
SET particleDensity "60"
SET gxMultisample "4"
SET componentTextureLevel "9"
SET terrainMipLevel "0"
SET waterDetail "3"
SET sunShafts "1"
SET groundEffectDensity "64"
SET groundEffectDist "160"
SET projectedTextures "1"
SET shadowMode "1"
SET shadowTextureSize "2048"
Cheers,
scamiran