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Apple Reveals macOS 10.14 Mojave at WWDC - Available Fall 2018

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Any chance a Metal-compatible GPU to be emulated via Clover+FakeSMC ? I consider it very unlikely, but not yet impossible.
I see that old Mac owners are already angry at this change, perhaps Clover and FakeSMC, if they manage to be used to use the OS on a non-metal GPU, will make it work even on those old real Macs, so we might get some help from that. I am anxious to get the first public, in order to see if on safe mode it will boot.
 
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I guess this is the end of hackintosh for me :'(

My desktop is a P55 with an i5 760 and I use iMac11,3 SMBIOS which matches it perfectly, so no go.

My laptop is an i5-2430M and use MacBookPro8,1 SMBIOS that also matches perfectly.

There's no sight of getting new hardware anytime soon, so I'll stay in High Sierra.

Thanks for everything TonyMac and the rest of you guys, because I've learned a lot from you since the Leopard days that I started hackintoshing.

Cheers!
Hi Charlie you can’t expect to use the same hardware for ever, eventually you are going to have to upgrade
This happens to real Mac users too and their system will become obsolete probably even faster than yours
You can change your smbios but they can’t
In some cases some Mac users can flash a 4.1 to a 5.1 but like a said the system will eventually will become obsolete
I understand about the perfect hardware match
But you can change your smbios for a newer one even if it doesn’t perfectly match
But as along as it works then is all good
Is better than having to pull out money to buy new hardware
I spent thousands of dollars on my system and that doesn’t mean that one day it won't become obsolete
When that happen I simply have to buy a new system, there is no way around
I personally don’t give up but some people give up too easy

I have a neighbor that doesn’t like to spend money and I build a cheap hackintosh for him with his limited budget
he has a 775 motherboard running HS at a decent reasonable speed thanks to the ssd drive

never give up, never surrender
 
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Any chance a Metal-compatible GPU to be emulated via Clover+FakeSMC ? I consider it very unlikely, but not yet impossible.
I see that old Mac owners are already angry at this change, perhaps Clover and FakeSMC, if they manage to be used to use the OS on a non-metal GPU, will make it work even on those old real Macs, so we might get some help from that. I am anxious to get the first public, in order to see if on safe mode it will boot.
IIRC, A GTX 640 supports Metal. So, for a minimal cost and a System Definition change, you could still be in business. :thumbup:
 
IIRC, A GTX 640 supports Metal. So, for a minimal cost and a System Definition change, you could still be in business. :thumbup:
I have Intel Core 2 Duo e8500, 2 gb of ram ddr3.. I would have hoped to escape paying a new graphics, I kinda of tight on money this summer. And, besides, it would be more interesting being able to succeed with the current configuration.
 
i am using a radeon hd 5870 adapted from a mac pro 2010. Is this graphicscard metal capable ? and do you guys think this card will still work with mojave ?

Thinking of replacing it with a Rx560 card. Does someone know a list with cards that are metal capable ?.
 
Regarding running on non-Metal GPUs, I remember that, on my previous Gigabyte based configuration, I needed to use npci=0x3000 to get the OS to boot up, I know that flag allowed booting on a reduced mode of the PCI configuration. There safe modes and so on. Perhaps Mojave will have a OpenGL boot mode or something to allow us to run it on non-Metal GPUs.

Going forward, Apple is ending support for both OpenGL and OpenCL according to an announcement made in their "What's New in macOS" arcticle on Mojave: https://developer.apple.com/macos/whats-new/

Deprecation of OpenGL and OpenCL


Apps built using OpenGL and OpenCL will continue to run in macOS 10.14, but these legacy technologies are deprecated in macOS 10.14. Games and graphics-intensive apps that use OpenGL should now adopt Metal. Similarly, apps that use OpenCL for computational tasks should now adopt Metal and Metal Performance Shaders.

Metal is designed from the ground up to provide the best access to the modern GPUs on iOS, macOS, and tvOS devices. Metal avoids the overhead inherent in legacy technologies and exposes the latest graphics processing functionality. Unified support for graphics and compute in Metal lets your apps efficiently utilize the latest rendering techniques. For information about developing apps and games using Metal, see the developer documentation for Metal, Metal Performance Shaders, and MetalKit. For information about migrating OpenGL code to Metal, see Mixing Metal and OpenGL Rendering in a View.
 
i know that list. but i was not aware that all the cards are metal capable. still wondering if i am good with the hd5870

Metal supported card families:

Nvidia – GeForce gtx 4xx and newer
Intel – HD4000 and newer (ivy bridge and newer)
AMD – HD7000 and newer
 
View attachment 334565

I thought I did something wrong, but right now I’m happy that at least I know I’m not the only one.

On this photo you can (or actually cannot) see - on my hard drive I’ve got macOS High Sierra already installed, a recovery partition and an installation partition on the USB flash drive.
All using the Mac OS Extended (Journaled) file system. And none of these 3 partitions appears.
This problem doesn’t happen with Clover bootloader version 2.4k_r4497 for example.
I don’t know why this problem occurs with the newer versions. :(
I thought I did something wrong, but right now I’m happy that at least I know I’m not the only one.


Here is your solution:
https://www.tonymacx86.com/threads/...over-missing-iabootfiles.248994/#post-1718315
 
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