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- May 11, 2013
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Geforce 680M color banding/dithering issue? ?
My 680M seems to be running fine with either the webdriver or OSX driver. OpenCL benchmarks and games even run fine. The only problem is that the color mode seems to be in 16 bit or something less than 32bit. You can easily tell by looking at some images nd seeing gradient like circles. All similar issues I found in the forums were for ATI. Thanks!
Also this is what I get under system report:
NVIDIA GeForce GTX 680M:
Chipset Model: NVIDIA GeForce GTX 680M
Type: GPU
Bus: PCIe
PCIe Lane Width: x8
VRAM (Total): 4095 MB
Vendor: NVIDIA (0x10de)
Device ID: 0x11a0
Revision ID: 0x00a2
ROM Revision: preset 1.0.0
Displays:
Display:
Resolution: 1920 x 1080
Pixel Depth: 32-Bit Color (ARGB8888)
Main Display: Yes
Mirror: Off
Online: Yes
Rotation: Supported
My 680M seems to be running fine with either the webdriver or OSX driver. OpenCL benchmarks and games even run fine. The only problem is that the color mode seems to be in 16 bit or something less than 32bit. You can easily tell by looking at some images nd seeing gradient like circles. All similar issues I found in the forums were for ATI. Thanks!
Also this is what I get under system report:
NVIDIA GeForce GTX 680M:
Chipset Model: NVIDIA GeForce GTX 680M
Type: GPU
Bus: PCIe
PCIe Lane Width: x8
VRAM (Total): 4095 MB
Vendor: NVIDIA (0x10de)
Device ID: 0x11a0
Revision ID: 0x00a2
ROM Revision: preset 1.0.0
Displays:
Display:
Resolution: 1920 x 1080
Pixel Depth: 32-Bit Color (ARGB8888)
Main Display: Yes
Mirror: Off
Online: Yes
Rotation: Supported