- Joined
- Sep 11, 2012
- Messages
- 22
- Motherboard
- GA-Z77X-UP5 TH F11
- CPU
- i7 3770K
- Graphics
- EVGA GeForce GTX 680
- Mac
- Classic Mac
- Mobile Phone
Thanks, had the same issue no CUDA in AE (although patch installed) and followed you hint to add the card through terminal,
so added 'Geforce GTX 670' and saved for both text files.
seems to work as now I have CUDA in AE but I do get an errorAfter Effects error: Ray-traced 3D:initial shader compile failed.
Any clues?
Cheers,
~t
update: upgrade to the latest AE 11.0.1.12 fixes the error
I tried doing this and updated the raytracer_supported_cards.txt and got nothing. You mentioned saving to both files? What do you mean both files? I thought this is only asking you to edit one file?
Also, might there be another format other than "GeForce GTX 680"?
Hi,
I have the same problem.
There is a solution, but i'm not sure it will be really working.
A few days ago, Adobe gave an update of Premiere with GTX680 CUDA support.
After Effects will come after, in a few days/weeks i think.
I'm downloading Premiere, but as i am a student Adobe Cloud client, i only have a premiere pro family version.
Here what i found :
Premiere Pro CS6
1) Need to run GPUSniffer. Open Terminal Window and copy and paste this command:
/Applications/Adobe\ Premiere\ Pro\ CS6/Adobe\ Premiere\ Pro\ CS6.app/Contents/GPUSniffer.app/Contents/MacOS/GPUSniffer
2) Open Terminal Window and copy and paste this command:
sudo nano /Applications/Adobe\ Premiere\ Pro\ CS6/Adobe\ Premiere\ Pro\ CS6.app/Contents/cuda_supported_cards.txt
After Effects CS6
1) Need to run GPUSniffer. Open Terminal Window and copy and paste this command:
/Applications/Adobe\ After\ Effects\ CS6/Adobe\ After\ Effects\ CS6.app/Contents/GPUSniffer.app/Contents/MacOS/GPUSniffer
2) Open Terminal Window and copy and paste this command:
sudo nano /Applications/Adobe\ After\ Effects\ CS6/Adobe\ After\ Effects\ CS6.app/Contents/raytracer_supported_cards.txt
Thanks, had the same issue no CUDA in AE (although patch installed) and followed you hint to add the card through terminal,
so added 'Geforce GTX 670' and saved for both text files.
seems to work as now I have CUDA in AE but I do get an errorAfter Effects error: Ray-traced 3D:initial shader compile failed.
Any clues?
Cheers,
~t
update: upgrade to the latest AE 11.0.1.12 fixes the error