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UDK Visual error

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Joined
Aug 29, 2011
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312
Motherboard
Asus ProArt Z490
CPU
i9-10900KF
Graphics
RX 5700 XT
Mobile Phone
  1. Android
I have been experiencing some odd graphic errors while using UDK.

All the lighting seems to be rendered wrong, and it that's the look when I launch the program, when running the map examples everything seem pitch black.

With my ATI 6870 UDK runs fine, I was expecting more performance with the GTX 670.



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Also I may report a very low performance running video games on parallels, while this is not my main use I think it's worth mentioning.

With the 6870 I could play without issues Crysis on Parallels, with the GTX 670 I can't play it, even with low quality, the games runs like if it was frame skipping.
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Any idea?
 
It still happening with the new nVidia drivers =/
 
I also have the same problem. I hope someone finds the solution.
 
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