- Joined
- Sep 30, 2012
- Messages
- 7
- Motherboard
- Gigabyte GA Z77X-UP5 TH
- CPU
- i7-3770K Quad core @ 3.50GHz
- Graphics
- Onboard HD4000 + MSI Twin Fozer3 GTX680
- Mac
- Classic Mac
- Mobile Phone
Hi guys, this is my first post so apologies in advance if anything comes across a bit n00bish. I have just successfully built a hackintosh using Alfa's guide here. I'm currently using the same processor and motherboard with the inbuilt HD4000 graphics, the only thing I did change from the guide was the system definition to Mac Pro 3,1 to fix some audio popping and optical digital out.
I am currently looking at getting a graphics card for the machine but I am somewhat stumped by which one to get. I intend to use the Mac for 3D work (modelling, rendering, animation) within Autodesk Maya and Mudbox. The real question is here, what is the best graphics card to get? I have waded through many forums that debate amd/ati vs nvidia and gaming cards vs workstation level cards. At the end of the day I want the machine to be as stable as possible so I'm currently think about going with the Nvidia GTX680 (EVGA 4GB) or the Quadro 4000 (2GB). (The Quadro K5000 which is the workstation equivalent of the GTX680 costs way too much).
Now on to the real meat of the matter, which of these card will work best for Maya/Mudbox in OS X? I understand that Nvidia have somewhat gimped the drivers of the GTX680 in relation to gpu compute and the drivers for the Quadro are in theory much more optimised for this kind of work. However, is this just when using the cards in Windows? I mean, if I'm just using the standard Mac drivers, and the GTX680 has 4GB rather than the Quadro's 2GB, will it not blow the Quadro out of the water? Currently both cards I'm looking at come in at around £500, but it would pain me to have to fork out that much for the Fermi based Quadro if I thought I could get better performance from the GTX 680.
Anyone have any thoughts/experience with this?
I am currently looking at getting a graphics card for the machine but I am somewhat stumped by which one to get. I intend to use the Mac for 3D work (modelling, rendering, animation) within Autodesk Maya and Mudbox. The real question is here, what is the best graphics card to get? I have waded through many forums that debate amd/ati vs nvidia and gaming cards vs workstation level cards. At the end of the day I want the machine to be as stable as possible so I'm currently think about going with the Nvidia GTX680 (EVGA 4GB) or the Quadro 4000 (2GB). (The Quadro K5000 which is the workstation equivalent of the GTX680 costs way too much).
Now on to the real meat of the matter, which of these card will work best for Maya/Mudbox in OS X? I understand that Nvidia have somewhat gimped the drivers of the GTX680 in relation to gpu compute and the drivers for the Quadro are in theory much more optimised for this kind of work. However, is this just when using the cards in Windows? I mean, if I'm just using the standard Mac drivers, and the GTX680 has 4GB rather than the Quadro's 2GB, will it not blow the Quadro out of the water? Currently both cards I'm looking at come in at around £500, but it would pain me to have to fork out that much for the Fermi based Quadro if I thought I could get better performance from the GTX 680.
Anyone have any thoughts/experience with this?