- Jun 13, 2012
- Gigabyte Z390 Designare
- Vega 64 | R9 270X
- Mobile Phone
You don't need it, but it's not hurting anything. It simply shows a debug screen in the event of a kernel panic.
the last time you asked, caseysj provided a link to the original designare thunderbolt firmware. go back a few pages and you will find it.hello someone might still have the original frames for the designer 390 I unfortunately do not have them anymore and I can not find them in the network anymore I am very happy about the help thank you can I take this original firmware for the designer 390? GIGABYTE_GC_TITAN_RIDGE_TR_HR_4C_C1_rev43_W_TI_1_38_s_I don't find another
Totally agree regarding IQSV. But not the dGPU usage and Adobe part. Which version of Premier Pro r u using?
if you're running Mojave today, how much longer do you intend to remain on Mojave?
I don’t blame you. It’s good to have choices. Because none of those choices is perfect (“is perfect” is grammatically correct), we can choose the one that works best.Hopefully it will be the last version of OSX I'll be running well into the future to open old projects as I move to over to Windows as my primary OS. After 30 years, the Apple premium (in $ for HW or in time hackintoshing) is no longer worth it to me now that 90% of the SW I use runs exactly the same (if not better) on 'doze.
Tomorrow we will meet the successor to macOS Catalina. It won't be available until the fall (autumn), but it will leave Mojave further behind. Many Mojave users are forced to stay there because of 32-bit plug-ins needed for professional work.
Is there any indication that developers of 32-bit plug-ins and 32-bit applications are migrating to 64-bit? In other words, if you're running Mojave today, how much longer do you intend to remain on Mojave?
... That way you will cut significant time during export.
If your IGPU is not set as headless, your encoding will turn to CPU. Do me a favor and download this ProRes 422 file https://downloads.blackmagicdesign.com/products/blackmagicpocketcinemacamera/originals/Nature.zip and export it to H.264 using your iMacPro SMBIOS with IGPU disabled. I have a similar spec machine (9900K, VII) and will do one using headless iGPU. This should give us a good comparison between the two. Do one without pre-rendering (background render off), then do one with bg render on and wait till it finishes. This will give us the pure encoding speed.Thank you for your long and detailed reply, but this is not in accordance with my findings. I did a simple test, I compared a DR project (with H264, HEVC, and even DNG timelapses) with iMacPro without iGPU and iMac19,1 with iGPU. The export time on iMacPro1,1 was ~18 minutes, on iMac19,1 it was ~24 minutes. Furthermore, DR shows you the export fps, on iMP I got ~55 fps, on iM19,1 I got 30-40. Maybe this is because I didn't put the iGPU in headless mode correctly (I just left my monitor connected to the VEGA). But this is some real life experience that might be worth sharing. I'm up for more testing to further sort this out, because DR performance is the main objective for my build.
I made a new project, 4K60, on DR 16.2.3, exporting only the .mov to MP4 H264, using 'use hardware acceleration if available', with 'automatic' quality. It took 35 seconds. I'm on 64GB RAM, iMacPro1,1, iGPU disabled in BIOS.This will give us the pure encoding speed.