jaymonkey
Moderator
- Joined
- Aug 27, 2011
- Messages
- 4,079
- Motherboard
- GB Z490 Vision D
- CPU
- i9-10850K OC @ 5.2 GHz
- Graphics
- RX6800-XT+UHD630
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- Mobile Phone
Hey Guys,
I have finally defected from Team Green and joined Team Red ....
Having lost all hope of Nvidia releasing updated WebDrivers for Mojave anytime soon I have replaced the GTX 980 Ti in my White Knight Video Edit system (Spec in side and bottom sig) with a Sapphire Vega 64 Liquid Cooled GPU.
I have updated the system from HS 10.13.6 to Mojave 10.14.2 and the card is working exceptionally well, FCPX render times are over 100% quicker than they where with the GTX 980 Ti so very happy .... However I am seeing some strange behaviour with temps and the fan/pump speeds ...
Upon boot up the card idles at around 30 Degs C, Fan/Pump speed ~1500RPM / 45%
If I put the card under load by exporting a render in FCPX or run a GPU Benchmark such as FurMark, Haven .. etc then the GPU temps ramp up to around 52-56 Degs C but the Fan/Pump speed ramps down ? .. I've seen it drop to <1000 RPM / 36% under sustained load ..
If I then stop the load on the GPU then the Fan/Pump speed quickly ramps up to around 1800 RPM / 55% until the GPU temp drops back to around 30 Degs C at which point it will enter the idle condition of 45% / 1500 RPM.
I'm running a 21:9 34" LG display (3440 x 1440) via DP and a 1080P (1920x1080) display via HDMI, I have Lilu and WhatEverGreen installed, IGPU configured with headless PlatformID and have no display related issues .. just this odd GPU temp Fan/Pump situation.
I have used VGTab to generate a Kext injector for a soft power profile but it doesn't have any effect on this strange Fan/Pump behaviour. Just wondering if there are any other users out there with Sapphire Vega 64 Liquid Cooled GPU and are seeing the same issue ?
Cheers
Jay
I have finally defected from Team Green and joined Team Red ....
Having lost all hope of Nvidia releasing updated WebDrivers for Mojave anytime soon I have replaced the GTX 980 Ti in my White Knight Video Edit system (Spec in side and bottom sig) with a Sapphire Vega 64 Liquid Cooled GPU.
I have updated the system from HS 10.13.6 to Mojave 10.14.2 and the card is working exceptionally well, FCPX render times are over 100% quicker than they where with the GTX 980 Ti so very happy .... However I am seeing some strange behaviour with temps and the fan/pump speeds ...
Upon boot up the card idles at around 30 Degs C, Fan/Pump speed ~1500RPM / 45%
If I put the card under load by exporting a render in FCPX or run a GPU Benchmark such as FurMark, Haven .. etc then the GPU temps ramp up to around 52-56 Degs C but the Fan/Pump speed ramps down ? .. I've seen it drop to <1000 RPM / 36% under sustained load ..
If I then stop the load on the GPU then the Fan/Pump speed quickly ramps up to around 1800 RPM / 55% until the GPU temp drops back to around 30 Degs C at which point it will enter the idle condition of 45% / 1500 RPM.
I'm running a 21:9 34" LG display (3440 x 1440) via DP and a 1080P (1920x1080) display via HDMI, I have Lilu and WhatEverGreen installed, IGPU configured with headless PlatformID and have no display related issues .. just this odd GPU temp Fan/Pump situation.
I have used VGTab to generate a Kext injector for a soft power profile but it doesn't have any effect on this strange Fan/Pump behaviour. Just wondering if there are any other users out there with Sapphire Vega 64 Liquid Cooled GPU and are seeing the same issue ?
Cheers
Jay