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[SOLVED] Nvidia GeForce GTX 1080/1070

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So 10.12.4 has just been released, and so have the newest Nvidia drivers. They still haven't moved beyond version 367, so no Pascal support.
There's something I really don't understand. NVIDIA said some months ago that they couldn't do the drivers without help from Apple. And it would be certainly understandable, because Metal is an Apple technology. However, there's something that doesn't parse: If NVIDIA knows how to write Metal drivers for Maxwell and all previous GPU generations, why wouldn't they know how to write them for Pascal?

Then of course comes into play the comment that has been repeated here a lot of times: NVIDIA won't release Pascal drivers because Apple asked them not to do so, likely because of an ultra-mega-million-dollar contract between both companies. And this doesn't make sense either. A contract for what? For Macs with discrete GPUs? How much is the market size of discrete GPUs Macs, not only compared to the Mac market, but to the whole Apple market?

Does Apple care for discrete GPUs? Tim Cook wants "augmented reality" because it's "more profound" (sic) than virtual reality.

So, if Apple doesn't care for discrete GPUs (and even if they still support some discrete GPUs in some Macs, they're just low-volume add-on options for some models, so no ultra-mega-million-dollar contract in sight), and if you also consider that NVIDIA knows how to develop Metal drivers for Maxwell and previous GPUs... what help from Apple do they need? Free coffee? Pizza?

Really, I don't understand what's going on here (well, apart from the Mac losing the professional market, which is the only easy to understand part here).
 
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There's something I really don't understand. NVIDIA said some months ago that they couldn't do the drivers without help from Apple. And it would be certainly understandable, because Metal is an Apple technology. However, there's something that doesn't parse: If NVIDIA knows how to write Metal drivers for Maxwell and all previous GPU generations, why wouldn't they know how to write them for Pascal?

Then of course comes into play the comment that has been repeated here a lot of times: NVIDIA won't release Pascal drivers because Apple asked them not to do so, likely because of an ultra-mega-million-dollar contract between both companies. And this doesn't make sense either. A contract for what? For Macs with discrete GPUs? How much is the market size of discrete GPUs Macs, not only compared to the Mac market, but to the whole Apple market?

Does Apple care for discrete GPUs? Tim Cook wants "augmented reality" because it's "more profound" (sic) than virtual reality.

So, if Apple doesn't care for discrete GPUs (and even if they still support some discrete GPUs in some Macs, they're just low-volume add-on options for some models, so no ultra-mega-million-dollar contract in sight), and if you also consider that NVIDIA knows how to develop Metal drivers for Maxwell and previous GPUs... what help from Apple do they need? Free coffee? Pizza?

Really, I don't understand what's going on here (well, apart from the Mac losing the professional market, which is the only easy to understand part here).

Don't take things CEOs say at face value. "We need apple's help" can mean anything from needing actual technical help to "they don't make any hardware with our stuff in it or officially support any sort of eGPU solution, why should we care right now?". Encouraging people to 'show demand' to apple is just a way of getting some leverage against apple the next time GPU part negotiations come up. Nothing more.

Also keep in mind Maxwell isn't even officially supported. The web drivers make no mention of any Maxwell cards in their 'supported products' list. As far as Nvidia is officially concerned, they've been out of the mac game since Kepler.

Regardless of what their CEO actually meant, he is right in one way. The way video card drivers are designed in MacOS is not very friendly to third party offerings. The 'iBooks' bug is a direct consequence of some application security features in MacOS and I suspect it will only get worse and spread to more apps as time goes on.
 
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Also keep in mind Maxwell isn't even officially supported. The web drivers make no mention of any Maxwell cards in their 'supported products' list. As far as Nvidia is officially concerned, they've been out of the mac game since Kepler.

True, that makes the point even more obvious: They didn't need help from Apple for writing the Maxwell drivers, why would they need help for Pascal?

Your comment makes sense, though: The "help from Apple" sentence might really mean "Apple releasing products that use NVIDIA GPUs". Without such "help", the investment in developing the drivers might be unreasonable for NVIDIA.
 
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The Pascal market on mac simply does not exist. Even the last macs where you could physically fit such a gpu were officially discontinued in 2013. Why would they put resources into developing a driver for an OS that does not use or support the product ?
 

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It all stands and falls with what Apple has to offer this year regarding hardware upgrades. If there's something with Nvidia in it - yay. If not - I'll throw my money to AMD (hopefully).
 
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Unix. I use a Mac as a excellent Unix software development system. Till recently I could argue it was better than Linux. And no Adobe apps for me. And there are plenty of things Windows doesn't do for me (or even right.)

I think it's safe to say that most creatives have no clue what runs under the hood.
Apple hasn't been about "What's under the hood" for a good while now, yet they still seem to be quite popular.
For the IT professionals on the other hand, it's a whole different story. But most IT professionals don't care about apple to begin with. I think a good majority of apple users use apple because they are either familiar with it's OS (it's what they have been using for years) or because they just want a shiny system with status. That's the truth. If we were here debating hardware and if hardware was the underlining reason for people jumping apple's gloriously thin and shiny ship, this would have been a discussion put to rest years ago. the "I use a mac for the adobe apps i.e photoshop etc" is really just a bunch of horsedung at best since it runs better on my Windows rig than it does on any apple rig to date. Give me 1 example of something you do on a mac that couldn't be done on Windows. I'll wait. it comes down to personal preference and status. Although status has been hard to justify lately.
 

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I think it's safe to say that most creatives have no clue what runs under the hood.
Apple hasn't been about "What's under the hood" for a good while now, yet they still seem to be quite popular.
For the IT professionals on the other hand, it's a whole different story. But most IT professionals don't care about apple to begin with. I think a good majority of apple users use apple because they are either familiar with it's OS (it's what they have been using for years) or because they just want a shiny system with status. That's the truth. If we were here debating hardware and if hardware was the underlining reason for people jumping apple's gloriously thin and shiny ship, this would have been a discussion put to rest years ago. the "I use a mac for the adobe apps i.e photoshop etc" is really just a bunch of horsedung at best since it runs better on my Windows rig than it does on any apple rig to date. Give me 1 example of something you do on a mac that couldn't be done on Windows. I'll wait. it comes down to personal preference and status. Although status has been hard to justify lately.

I use Adobe apps in both. I find it much more productive in macOS. I couldnt careless about status, it is about what works best for me.
 
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I think it's safe to say that most creatives have no clue what runs under the hood.
Apple hasn't been about "What's under the hood" for a good while now, yet they still seem to be quite popular.
For the IT professionals on the other hand, it's a whole different story. But most IT professionals don't care about apple to begin with. I think a good majority of apple users use apple because they are either familiar with it's OS (it's what they have been using for years) or because they just want a shiny system with status. That's the truth. If we were here debating hardware and if hardware was the underlining reason for people jumping apple's gloriously thin and shiny ship, this would have been a discussion put to rest years ago. the "I use a mac for the adobe apps i.e photoshop etc" is really just a bunch of horsedung at best since it runs better on my Windows rig than it does on any apple rig to date. Give me 1 example of something you do on a mac that couldn't be done on Windows. I'll wait. it comes down to personal preference and status. Although status has been hard to justify lately.
Realistically I could probably jump to windows easily, I think when I upgrade my 970 that'll be the only option. I just prefer the Mac OS over windows (it's still lacking in decent UI) - if they could improve that then I'd leave mac immediately. Most if not all my apps have windows equivalents now. I couldn't care less about status. But I have a soft spot for tinkering which is why I'm still here.
 
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I must be the odd man out... The ONLY thing on my Windows 10 drive is Battlefield 1. No other apps... I do anything more serious on the Mac, so no GTX1070 for me. I have a GTX 980 Kingpin edition for now, It'll do.
 

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I must be the odd man out... The ONLY thing on my Windows 10 drive is Battlefield 1. No other apps... I do anything more serious on the Mac, so no GTX1070 for me. I have a GTX 980 Kingpin edition for now, It'll do.

Yea my Windows 10 drive has 90% games installed. Nothing else.
 
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