// SSDT-UIAC-ALL.dsl
//
// This SSDT can be used as a template to build your own
// customization for USBInjectAll.kext.
//
// This SSDT contains all ports, so using it is the same as without
// a custom SSDT. Delete ports that are not connected or ports you
// do not need.
//
// Change the UsbConnector or portType as needed to match your
// actual USB configuration.
//
// Initial trimmed SSDT-UIAC.dsl for GX-170X-ULTRA GAMING
DefinitionBlock ("", "SSDT", 2, "hack", "UIAC", 0)
{
Device(UIAC)
{
Name(_HID, "UIA00000")
Name(RMCF, Package()
{
"8086_a12f", Package()
{
"port-count", Buffer() { 26, 0, 0, 0 },
"ports", Package()
{
"HS01", Package() // Front Port
{
"UsbConnector", 3,
"port", Buffer() { 1, 0, 0, 0 },
},
"HS02", Package()
{
"UsbConnector", 3,
"port", Buffer() { 2, 0, 0, 0 },
},
"HS03", Package()
{
"UsbConnector", 3,
"port", Buffer() { 3, 0, 0, 0 },
},
"HS04", Package()
{
"UsbConnector", 3,
"port", Buffer() { 4, 0, 0, 0 },
},
"HS05", Package()
{
"UsbConnector", 3,
"port", Buffer() { 5, 0, 0, 0 },
},
"HS06", Package()
{
"UsbConnector", 3,
"port", Buffer() { 6, 0, 0, 0 },
},
"HS13", Package()
{
"UsbConnector", 0,
"port", Buffer() { 13, 0, 0, 0 },
},
"HS14", Package()
{
"UsbConnector", 0,
"port", Buffer() { 14, 0, 0, 0 },
},
"SS01", Package()
{
"UsbConnector", 3,
"port", Buffer() { 17, 0, 0, 0 },
},
"SS03", Package()
{
"UsbConnector", 3,
"port", Buffer() { 19, 0, 0, 0 },
},
"SS04", Package()
{
"UsbConnector", 3,
"port", Buffer() { 20, 0, 0, 0 },
},
"SS05", Package()
{
"UsbConnector", 3,
"port", Buffer() { 21, 0, 0, 0 },
},
"SS06", Package()
{
"UsbConnector", 3,
"port", Buffer() { 22, 0, 0, 0 },
},
},
},
})
}
}
//EOF