I started off using a iMac 12,2 SMBIOS and got abysmal OpenGL performance everywhere.
I recalled reading something before about OpenGL performance on NVIDIA cards and using a MacPro SMBIOS instead, so I switched over to a MacPro 3,1 SMBIOS and my OpenGL performance went up over 500%.
Scores
- Geekbench (32-bit): 15742
- Xbench: Stops at thread test
- Novabench: Stops at the end of the integer test
- Cinebench 11.5 (64-bit) OpenGL: 54,51fps / CPU: 9,35pts
System
- Mobo (BIOS): ASUS P8Z68-V Pro (0501)
- CPU: Intel i7 2600k @ 4,8ghz
- RAM: 8GB OCZ Platinum OCZ3P1600C6LV4GK 1333MHz 7-7-7-17-1T
- GFX: 2 x Reference NVIDIA GeForce GTX 470 1280MB
- HDD: Crucial RealSSD C300 CTFDDAC064MAG-1G1 2,5” 64GB SATA III
- Display: NEC MultiSync 20WMGX2
System Info & Drivers
- DSDT: No
- OS X: 10.7
- Kernel: 11.0.0
- Architecture: 64-bit
- Bootloader: Chameleon 2.0 RC5 r1083
- Branch: Trunk
- GFX: Vanilla NVDAGF100Hal
BIOS Settings
- BCLK Frequency: 100,0
- Turbo Ratio: By Per Core
- *-Core Ratio Limit: 48
- Internal PLL Overvoltage: Auto
- Memory Frequency: DDR3-1333MHz
- EPU Power Saving Mode: Disable
- Load-line Calibration: Ultra High
- VRM Fixed Frequency Mode: 350
- Phase Control: Extreme
- Duty Control: Extreme
- CPU Current Capability: 100%
- CPU Manual Voltage: 1,425
- DRAM Voltage: 1,65
- CPU Spread Spectrum: Disabled