- Oct 7, 2016
- Broadwell, UEFI
- Core i3-5005U
- Intel HD 5500 (1366 x 768), AMD Radeon R5 M330 2GB
- Mobile Phone
Spare me on my ignorance
I already have a working USB-SSDT using @RehabMan 's guide (thank you). I'd like to think that this *new method from @headkaze would now be the better way to handle these USB limitation or there's really no difference at all?
Are there any advantages of this method as opposed to using an SSDT?
I tried but the exported config.plist showed the same problem.
After Apple logo monitor goes into stand by mode.
In High Sierra there are 3 KextToPatch to add:
AppleIntelKBLGraphicsFramebuffer Find 01050900 00040000 87010000 Replace 02021200 00080000 87010000
AppleIntelKBLGraphicsFramebuffer Find 02040A00 00040000 87010000 Replace 03041200 00080000 87010000
AppleIntelKBLGraphicsFramebuffer Find 03060A00 00040000 87010000 Replace 01011200 00080000 87010000
I've attached the tested config.plist so you/someone can maybe make a bit more sense of the patches I tried.
Thanks for your help.
Those patches are for KBL, but your Devices/Properties is injecting a CFL ig-platform-id.