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Official Tested and Confirmed DSDT Graphics Edits

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Chanelius said:
Here is my working GTX460 1Gb + HDMI edit:
Code:
            Device (PEGP)
            {
                Name (_ADR, 0x00030000)
                Name (_PRW, Package (0x02)
                {
                    0x09, 
                    0x05
                })
                Device (GFX0)
                {
                    Name (_ADR, Zero)
                    Method (_DSM, 4, NotSerialized)
                    {
                        Store (Package (0x18)
                            {
                                "@0,compatible", 
                                Buffer (0x0B)
                                {
                                    "NVDA,NVMac"
                                }, 

                                "@0,device_type", 
                                Buffer (0x08)
                                {
                                    "display"
                                }, 

                                "@0,name", 
                                Buffer (0x0F)
                                {
                                    "NVDA,Display-A"
                                }, 

                                "@1,compatible", 
                                Buffer (0x0B)
                                {
                                    "NVDA,NVMac"
                                }, 

                                "@1,device_type", 
                                Buffer (0x08)
                                {
                                    "display"
                                }, 

                                "@1,name", 
                                Buffer (0x0F)
                                {
                                    "NVDA,Display-B"
                                }, 

                                "NVCAP", 
                                Buffer (0x18)
                                {
                                    /* 0000 */    0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 
                                    /* 0008 */    0x1C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0A, 
                                    /* 0010 */    0x00, 0x00, 0x00, 0x00
                                }, 

                                "VRAM,totalsize", 
                                Buffer (0x04)
                                {
                                    0x00, 0x00, 0x00, 0x40
                                }, 

                                "device_type", 
                                Buffer (0x0D)
                                {
                                    "NVDA,Parent"
                                }, 

                                "model", 
                                Buffer (0x17)
                                {
                                    "NVIDIA GeForce GTX 460"
                                }, 

                                "rom-revision", 
                                Buffer (0x25)
                                {
                                    "nVidia GeForce GTX 460 OpenGL Engine"
                                }, 

                                "hda-gfx", 
                                Buffer (0x0A)
                                {
                                    "onboard-1"
                                }
                            }, Local0)
                        DTGP (Arg0, Arg1, Arg2, Arg3, RefOf (Local0))
                        Return (Local0)
                    }
                }

                Device (HDAU)
                {
                    Name (_ADR, One)
                    Method (_DSM, 4, NotSerialized)
                    {
                        Store (Package (0x02)
                            {
                                "hda-gfx", 
                                Buffer (0x0A)
                                {
                                    "onboard-1"
                                }
                            }, Local0)
                        DTGP (Arg0, Arg1, Arg2, Arg3, RefOf (Local0))
                        Return (Local0)
                    }
                }
            }

Sorry, if I'm a noob, to DSDT's, and hackintoshing. But could someone link me to a post on how to do this? Or like tell me how to do it? That would be great. Thanks.

(Edit): Does anyone know where I can get a DSDT for an asus p8z68-v LE, because there isn't one in the DSDT database, or does anyone know when on will be available? Thanks.
 
inovice said:
Hi all,

I followed couple of advices and manage to edit my own DSDT. Regarding my GTX 550ti strings on DSDT, I have one question, from where do you pull this value:

Code:
Name (_PRW, Package (0x02)

Please, a little help will be well appreciated :)

If you are still around, or anyone else that has a 550ti is here, I would love to see what you have in your dsdt!
 
Is the method at this link still relevant to 10.7.3 install? http://tonymacx86.blogspot.com/2010/01/ ... phics.html

PCI0 is not my graphics card and "VRAM,Totalsize" is nowhere in my DSDT.

I can find both of my graphics cards in IORegistryExplorer and they are listed under P0P1@1 and P0P4@6. The only one I need to enable in OSX is the GTX470 P0P1@1.

IORegOutput.tiff
 

Attachments

  • IORegOutput.tiff
    245 KB · Views: 366
Zotac Geforce GT 430 2GB (with HDMI audio)
Code:
            Device (PEGP)
            {
                Name (_ADR, 0x00010000)
                Name (_PRW, Package (0x02)
                {
                    0x09, 
                    0x05
                })
                Device (GFX0)
                {
                    Name (_ADR, Zero)
                    Name (_SUN, One)
                    Method (_DSM, 4, NotSerialized)
                    {
                        Store (Package (0x1E)
                            {
                                "AAPL,slot-name", 
                                "PCI x16", 
                                "@0,compatible", 
                                Buffer (0x0B)
                                {
                                    "NVDA,NVMac"
                                }, 

                                "@0,connector-type", 
                                Buffer (0x04)
                                {
                                     0x00, 0x08, 0x00, 0x00
                                }, 

                                "@0,device_type", 
                                Buffer (0x08)
                                {
                                    "display"
                                }, 

                                "@0,name", 
                                Buffer (0x0F)
                                {
                                    "NVDA,Display-A"
                                }, 

                                "@1,compatible", 
                                Buffer (0x0B)
                                {
                                    "NVDA,NVMac"
                                }, 

                                "@1,connector-type", 
                                Buffer (0x04)
                                {
                                     0x00, 0x08, 0x00, 0x00
                                }, 

                                "@1,device_type", 
                                Buffer (0x08)
                                {
                                    "display"
                                }, 

                                "@1,name", 
                                Buffer (0x0F)
                                {
                                    "NVDA,Display-B"
                                }, 

                                "NVCAP", 
                                Buffer (0x18)
                                {
                                    /* 0000 */   0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00,
                                    /* 0008 */   0x19, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0A,
                                    /* 0010 */   0x00, 0x00, 0x00, 0x00
                                }, 

                                "VRAM,totalsize", 
                                Buffer (0x04)
                                {
                                     0x00, 0x00, 0x00, 0x80
                                }, 

                                "device_type", 
                                Buffer (0x0C)
                                {
                                    "NVDA,Parent"
                                }, 

                                "model", 
                                Buffer (0x0F)
                                {
                                    "GeForce GT 430"
                                }, 

                                "rom-revision", 
                                Buffer (0x0F)
                                {
                                    "70.08.29.00.00"
                                }, 

                                "hda-gfx", 
                                Buffer (0x0A)
                                {
                                    "onboard-1"
                                }
                            }, Local0)
                        DTGP (Arg0, Arg1, Arg2, Arg3, RefOf (Local0))
                        Return (Local0)
                    }
                }

                Device (HDAU)
                {
                    Name (_ADR, One)
                    Method (_DSM, 4, NotSerialized)
                    {
                        Store (Package (0x02)
                            {
                                "hda-gfx", 
                                Buffer (0x0A)
                                {
                                    "onboard-1"
                                }
                            }, Local0)
                        DTGP (Arg0, Arg1, Arg2, Arg3, RefOf (Local0))
                        Return (Local0)
                    }
                }
 
Is any of this still relevant after the Chimera 1.9 update?

Thanks!

Kevlar
 
GTX 550 Ti 2GB (with HDMI Edits)
Code:
            Device (PEGP)
            {
                Name (_ADR, 0x00010000)
                Name (_PRW, Package (0x02)
                {
                    0x09, 
                    0x05
                })
                Device (GFX0)
                {
                    Name (_ADR, Zero)
                    Name (_SUN, One)
                    Method (_DSM, 4, NotSerialized)
                    {
                        Store (Package (0x1E)
                            {
                                "AAPL,slot-name", 
                                "PCI x16", 
                                "@0,compatible", 
                                Buffer (0x0B)
                                {
                                    "NVDA,NVMac"
                                }, 
                                "@0,connector-type", 
                                Buffer (0x04)
                                {
                                    0x00, 0x08, 0x00, 0x00
                                }, 
                                "@0,device_type", 
                                Buffer (0x08)
                                {
                                    "display"
                                }, 
                                "@0,name", 
                                Buffer (0x0F)
                                {
                                    "NVDA,Display-A"
                                }, 
                                "@1,compatible", 
                                Buffer (0x0B)
                                {
                                    "NVDA,NVMac"
                                }, 
                                "@1,connector-type", 
                                Buffer (0x04)
                                {
                                    0x00, 0x08, 0x00, 0x00
                                }, 
                                "@1,device_type", 
                                Buffer (0x08)
                                {
                                    "display"
                                }, 
                                "@1,name", 
                                Buffer (0x0F)
                                {
                                    "NVDA,Display-B"
                                }, 
                                "NVCAP", 
                                Buffer (0x18)
                                {
                                    /* 0000 */    0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 
                                    /* 0008 */    0x1C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0A, 
                                    /* 0010 */    0x00, 0x00, 0x00, 0x00
                                }, 
                                "VRAM,totalsize", 
                                Buffer (0x04)
                                {
                                    0x00, 0x00, 0x00, 0x80
                                }, 
                                "device_type", 
                                Buffer (0x0C)
                                {
                                    "NVDA,Parent"
                                }, 
                                "model", 
                                Buffer (0x13)
                                {
                                    "GeForce GTX 550 Ti"
                                }, 
                                "rom-revision", 
                                Buffer (0x0F)
                                {
                                    "70.26.29.00.54"
                                }, 
                                "hda-gfx", 
                                Buffer (0x0A)
                                {
                                    "onboard-1"
                                }
                            }, Local0)
                        DTGP (Arg0, Arg1, Arg2, Arg3, RefOf (Local0))
                        Return (Local0)
                    }
                }
                Device (HDAU)
                {
                    Name (_ADR, One)
                    Method (_DSM, 4, NotSerialized)
                    {
                        Store (Package (0x02)
                            {
                                "hda-gfx", 
                                Buffer (0x0A)
                                {
                                    "onboard-1"
                                }
                            }, Local0)
                        DTGP (Arg0, Arg1, Arg2, Arg3, RefOf (Local0))
                        Return (Local0)
                    }
                }
            }
I'm almost sure that changing
Code:
                                "VRAM,totalsize", 
                                Buffer (0x04)
                                {
                                    0x00, 0x00, 0x00, 0x80
                                },
to
Code:
                                "VRAM,totalsize", 
                                Buffer (0x04)
                                {
                                    0x00, 0x00, 0x00, 0x40
                                },
makes it 1 GB without breaking it and
Code:
                                "VRAM,totalsize", 
                                Buffer (0x04)
                                {
                                    0x00, 0x00, 0x00, 0xC0
                                },
makes it 3 GB (I believe there is an Inno3D 3GB version available).
 
Successful injection for MSI Twin Frozr Nvidea GTX 560 Ti.

Code:
Device (GFX0)
                {
                    Name (_ADR, Zero)
                    Name (_SUN, One)
                    Method (_DSM, 4, NotSerialized)
                    {
                        Store (Package (0x1C)
                            {
                                "device-id", 
                                Buffer (0x04)
                                {
                                    0x00, 0x12, 0x00, 0x00
                                }, 

                                "vendor-id", 
                                Buffer (0x04)
                                {
                                    0xDE, 0x10, 0x00, 0x00
                                }, 

                                "driver-ist", 
                                Buffer (0x30)
                                {
                                    /* 0000 */    0x80, 0x92, 0x66, 0x20, 0x80, 0xFF, 0xFF, 0xFF, 
                                    /* 0008 */    0x01, 0x00, 0x00, 0x00, 0x80, 0xFF, 0xFF, 0xFF, 
                                    /* 0010 */    0x80, 0x92, 0x66, 0x20, 0x80, 0xFF, 0xFF, 0xFF, 
                                    /* 0018 */    0x02, 0x00, 0x00, 0x00, 0x80, 0xFF, 0xFF, 0xFF, 
                                    /* 0020 */    0x80, 0x92, 0x66, 0x20, 0x80, 0xFF, 0xFF, 0xFF, 
                                    /* 0028 */    0x03, 0x00, 0x00, 0x00, 0x80, 0xFF, 0xFF, 0xFF
                                }, 

                                "@0,compatible", 
                                Buffer (0x0B)
                                {
                                    "NVDA,NVMac"
                                }, 

                                "@0,device_type", 
                                Buffer (0x08)
                                {
                                    "display"
                                }, 

                                "@0,name", 
                                Buffer (0x0F)
                                {
                                    "NVDA,Display-A"
                                }, 

                                "@1,compatible", 
                                Buffer (0x0B)
                                {
                                    "NVDA,NVMac"
                                }, 

                                "@1,device_type", 
                                Buffer (0x08)
                                {
                                    "display"
                                }, 

                                "@1,name", 
                                Buffer (0x0F)
                                {
                                    "NVDA,Display-B"
                                }, 

                                "NVCAP", 
                                Buffer (0x18)
                                {
                                    /* 0000 */    0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0D, 0x00, 
                                    /* 0008 */    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0A, 
                                    /* 0010 */    0x00, 0x00, 0x00, 0x00
                                }, 

                                "VRAM,totalsize", 
                                Buffer (0x04)
                                {
                                    0x00, 0x00, 0x00, 0x40
                                }, 

                                "device_type", 
                                Buffer (0x0D)
                                {
                                    "NVDA,Parent"
                                }, 

                                "model", 
                                Buffer (0x1E)
                                {
                                    "MSI GeForce GTX 560 Ti 1024MB"
                                }, 

                                "rom-revision", 
                                Buffer (0x0E)
                                {
                                    "Minihack 2012"
                                }
                            }, Local0)
                        DTGP (Arg0, Arg1, Arg2, Arg3, RefOf (Local0))
                        Return (Local0)
                    }
                }

                Device (HDAU)
                {
                    Name (_ADR, One)
                    Method (_DSM, 4, NotSerialized)
                    {
                        Store (Package (0x02)
                            {
                                "hda-gfx", 
                                Buffer (0x0A)
                                {
                                    "onboard-1"
                                }
                            }, Local0)
                        DTGP (Arg0, Arg1, Arg2, Arg3, RefOf (Local0))
                        Return (Local0)
                    }
                }

Please do not ask me what is "driver-ist" all I know is that without pulling a value for that from the ioreg and putting it in my edit I cannot get rid of graphicsenabler, but with it I can set graphicsenabler=no and get full performance. I have asked the question myself about what this is in a separate post as maybe it'll be interesting or will help someone.
 
minihack said:
Successful injection for MSI Twin Frozr Nvidea GTX 560 Ti.

Code:
Device (GFX0)
                {
                    Name (_ADR, Zero)
                    Name (_SUN, One)
                    Method (_DSM, 4, NotSerialized)
                    {
                        Store (Package (0x1C)
                            {
                                "device-id", 
                                Buffer (0x04)
                                {
                                    0x00, 0x12, 0x00, 0x00
                                }, 

                                "vendor-id", 
                                Buffer (0x04)
                                {
                                    0xDE, 0x10, 0x00, 0x00
                                }, 

                                "driver-ist", 
                                Buffer (0x30)
                                {
                                    /* 0000 */    0x80, 0x92, 0x66, 0x20, 0x80, 0xFF, 0xFF, 0xFF, 
                                    /* 0008 */    0x01, 0x00, 0x00, 0x00, 0x80, 0xFF, 0xFF, 0xFF, 
                                    /* 0010 */    0x80, 0x92, 0x66, 0x20, 0x80, 0xFF, 0xFF, 0xFF, 
                                    /* 0018 */    0x02, 0x00, 0x00, 0x00, 0x80, 0xFF, 0xFF, 0xFF, 
                                    /* 0020 */    0x80, 0x92, 0x66, 0x20, 0x80, 0xFF, 0xFF, 0xFF, 
                                    /* 0028 */    0x03, 0x00, 0x00, 0x00, 0x80, 0xFF, 0xFF, 0xFF
                                }, 

                                "@0,compatible", 
                                Buffer (0x0B)
                                {
                                    "NVDA,NVMac"
                                }, 

                                "@0,device_type", 
                                Buffer (0x08)
                                {
                                    "display"
                                }, 

                                "@0,name", 
                                Buffer (0x0F)
                                {
                                    "NVDA,Display-A"
                                }, 

                                "@1,compatible", 
                                Buffer (0x0B)
                                {
                                    "NVDA,NVMac"
                                }, 

                                "@1,device_type", 
                                Buffer (0x08)
                                {
                                    "display"
                                }, 

                                "@1,name", 
                                Buffer (0x0F)
                                {
                                    "NVDA,Display-B"
                                }, 

                                "NVCAP", 
                                Buffer (0x18)
                                {
                                    /* 0000 */    0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0D, 0x00, 
                                    /* 0008 */    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0A, 
                                    /* 0010 */    0x00, 0x00, 0x00, 0x00
                                }, 

                                "VRAM,totalsize", 
                                Buffer (0x04)
                                {
                                    0x00, 0x00, 0x00, 0x40
                                }, 

                                "device_type", 
                                Buffer (0x0D)
                                {
                                    "NVDA,Parent"
                                }, 

                                "model", 
                                Buffer (0x1E)
                                {
                                    "MSI GeForce GTX 560 Ti 1024MB"
                                }, 

                                "rom-revision", 
                                Buffer (0x0E)
                                {
                                    "Minihack 2012"
                                }
                            }, Local0)
                        DTGP (Arg0, Arg1, Arg2, Arg3, RefOf (Local0))
                        Return (Local0)
                    }
                }

                Device (HDAU)
                {
                    Name (_ADR, One)
                    Method (_DSM, 4, NotSerialized)
                    {
                        Store (Package (0x02)
                            {
                                "hda-gfx", 
                                Buffer (0x0A)
                                {
                                    "onboard-1"
                                }
                            }, Local0)
                        DTGP (Arg0, Arg1, Arg2, Arg3, RefOf (Local0))
                        Return (Local0)
                    }
                }

Please do not ask me what is "driver-ist" all I know is that without pulling a value for that from the ioreg and putting it in my edit I cannot get rid of graphicsenabler, but with it I can set graphicsenabler=no and get full performance. I have asked the question myself about what this is in a separate post as maybe it'll be interesting or will help someone.
I am getting the twin frozr II 2gb.
Just wondering if anyone has that card working through the dsdt fix. It would be great if someone already has the fix, but once i assemble my computer, i am willing to do it myself.
Also for the vram, how would you represent 2gb; would it be 0x80?
 
ConManLaxer said:
minihack said:
Successful injection for MSI Twin Frozr Nvidea GTX 560 Ti.

Code:
Device (GFX0)
                {
                    Name (_ADR, Zero)
                    Name (_SUN, One)
                    Method (_DSM, 4, NotSerialized)
                    {
                        Store (Package (0x1C)
                            {
                                "device-id", 
                                Buffer (0x04)
                                {
                                    0x00, 0x12, 0x00, 0x00
                                }, 

                                "vendor-id", 
                                Buffer (0x04)
                                {
                                    0xDE, 0x10, 0x00, 0x00
                                }, 

                                "driver-ist", 
                                Buffer (0x30)
                                {
                                    /* 0000 */    0x80, 0x92, 0x66, 0x20, 0x80, 0xFF, 0xFF, 0xFF, 
                                    /* 0008 */    0x01, 0x00, 0x00, 0x00, 0x80, 0xFF, 0xFF, 0xFF, 
                                    /* 0010 */    0x80, 0x92, 0x66, 0x20, 0x80, 0xFF, 0xFF, 0xFF, 
                                    /* 0018 */    0x02, 0x00, 0x00, 0x00, 0x80, 0xFF, 0xFF, 0xFF, 
                                    /* 0020 */    0x80, 0x92, 0x66, 0x20, 0x80, 0xFF, 0xFF, 0xFF, 
                                    /* 0028 */    0x03, 0x00, 0x00, 0x00, 0x80, 0xFF, 0xFF, 0xFF
                                }, 

                                "@0,compatible", 
                                Buffer (0x0B)
                                {
                                    "NVDA,NVMac"
                                }, 

                                "@0,device_type", 
                                Buffer (0x08)
                                {
                                    "display"
                                }, 

                                "@0,name", 
                                Buffer (0x0F)
                                {
                                    "NVDA,Display-A"
                                }, 

                                "@1,compatible", 
                                Buffer (0x0B)
                                {
                                    "NVDA,NVMac"
                                }, 

                                "@1,device_type", 
                                Buffer (0x08)
                                {
                                    "display"
                                }, 

                                "@1,name", 
                                Buffer (0x0F)
                                {
                                    "NVDA,Display-B"
                                }, 

                                "NVCAP", 
                                Buffer (0x18)
                                {
                                    /* 0000 */    0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0D, 0x00, 
                                    /* 0008 */    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0A, 
                                    /* 0010 */    0x00, 0x00, 0x00, 0x00
                                }, 

                                "VRAM,totalsize", 
                                Buffer (0x04)
                                {
                                    0x00, 0x00, 0x00, 0x40
                                }, 

                                "device_type", 
                                Buffer (0x0D)
                                {
                                    "NVDA,Parent"
                                }, 

                                "model", 
                                Buffer (0x1E)
                                {
                                    "MSI GeForce GTX 560 Ti 1024MB"
                                }, 

                                "rom-revision", 
                                Buffer (0x0E)
                                {
                                    "Minihack 2012"
                                }
                            }, Local0)
                        DTGP (Arg0, Arg1, Arg2, Arg3, RefOf (Local0))
                        Return (Local0)
                    }
                }

                Device (HDAU)
                {
                    Name (_ADR, One)
                    Method (_DSM, 4, NotSerialized)
                    {
                        Store (Package (0x02)
                            {
                                "hda-gfx", 
                                Buffer (0x0A)
                                {
                                    "onboard-1"
                                }
                            }, Local0)
                        DTGP (Arg0, Arg1, Arg2, Arg3, RefOf (Local0))
                        Return (Local0)
                    }
                }

Please do not ask me what is "driver-ist" all I know is that without pulling a value for that from the ioreg and putting it in my edit I cannot get rid of graphicsenabler, but with it I can set graphicsenabler=no and get full performance. I have asked the question myself about what this is in a separate post as maybe it'll be interesting or will help someone.
I am getting the twin frozr II 2gb.
Just wondering if anyone has that card working through the dsdt fix. It would be great if someone already has the fix, but once i assemble my computer, i am willing to do it myself.
Also for the vram, how would you represent 2gb; would it be 0x80?

Yes, 0x80 should be 2GB. My suggestion as a first guess for exactly what keys you need is to see if it will work with graphicsenabler=yes and copy values from the ioreg. If the card does not work straightaway in OSX then look to pull the value for NVcap out of Windows.

Needing the driver-ist key might just be on my board, but be aware that until I added it my changes were cosmetic only (i.e. you could see stuff change in ioreg - such as the name etc - but you still could not set GE=No and get it to work, however as soon as I added the mystery key and copied the data for it from ioreg everything worked well without GE). I have seen no reports of this anywhere on the web and had no answer to my questions from anyone, important thing for me though is that it works.

Good luck.
 
Pegatron GT 220 1GB confirmed working. Also got HDMI audio working using the tutorials on this site for ALC888 Lion.

Code:
Device (PCI0)
        {
            Name (_HID, EisaId ("PNP0A03"))
            Name (_ADR, Zero)
            Name (_UID, One)
            Name (_BBN, Zero)
            Method (_S3D, 0, NotSerialized)
            {
                If (LEqual (OSFL, 0x02))
                {
                    Return (0x02)
                }
                Else
                {
                    Return (0x03)
                }
            }

            Device (PEGP)
            {
                Name (_ADR, 0x00010000)
                Name (_STA, 0x0F)
                Name (_PRW, Package (0x02)
                {
                    0x09, 
                    0x05
                })
                Device (GFX0)
                {
                    Name (_ADR, Zero)
                    Method (_DSM, 4, NotSerialized)
                    {
                        Store (Package (0x1A)
                            {
                                "AAPL,slot-name", 
                                "PCI x16", 
                                "@0,compatible", 
                                Buffer (0x0B)
                                {
                                    "NVDA,NVMac"
                                }, 

                                "@0,device_type", 
                                Buffer (0x08)
                                {
                                    "display"
                                }, 

                                "@0,name", 
                                Buffer (0x0F)
                                {
                                    "NVDA,Display-A"
                                }, 

                                "@1,compatible", 
                                Buffer (0x0B)
                                {
                                    "NVDA,NVMac"
                                }, 

                                "@1,device_type", 
                                Buffer (0x08)
                                {
                                    "display"
                                }, 

                                "@1,name", 
                                Buffer (0x0F)
                                {
                                    "NVDA,Display-B"
                                }, 

                                "NVCAP", 
                                Buffer (0x18)
                                {
                                    /* 0000 */    0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 
                                    /* 0008 */    0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0A, 
                                    /* 0010 */    0x00, 0x00, 0x00, 0x00
                                }, 

                                "VRAM,totalsize", 
                                Buffer (0x04)
                                {
                                    0x00, 0x00, 0x00, 0x40
                                }, 

                                "device_type", 
                                Buffer (0x0C)
                                {
                                    "NVDA,Parent"
                                }, 

                                "model", 
                                Buffer (0x16)
                                {
                                    "GeForce GT220"
                                }, 

                                "rom-revision", 
                                Buffer (0x25)
                                {
                                    "70.16.3C.00.07"
                                }, 

                                "hda-gfx", 
                                Buffer (0x0A)
                                {
                                    "onboard-1"
                                }
                            }, Local0)
                        DTGP (Arg0, Arg1, Arg2, Arg3, RefOf (Local0))
                        Return (Local0)
                    }
                }
 
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