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Would appreciate if anyone can clarify this. I'm confused about the different versions of lilu, the release and debug version, and which version should be used for your system, and which version should be used when compiling lilu plugins, and which compiled plugin version (release or debug) you should use in your system. The dev in me says you should use release version for everything: lilu release in your system, lilu release when compiling other plugins, release version of other plugins; and that debug can only run slower and produce more debug output. But the docs suggest you should use the debug version in various places. Thanks for any clarity.
Here is the commit that includes the workaround:
https://github.com/lvs1974/NvidiaGraphicsFixup/commit/2548a94bce9fe38e855ca17f19bea05978938cd7
You can read through the comments bellow. The one you've asked for in particular is this:
- Download Lilu source code and compile https://github.com/vit9696/Lilu (by default it will be compiled as Debug, which is what you need).
- Download NvidiaGraphicsFixup source code.
- Place the compiled Debug Lilu.kext at the root of your NvidiaGraphicsFixup source folder.
- Build NvidiaGraphicsFixup.
- Profit.