My "iMac Pro" is also identified as iPhone 7 :/
LOGIC-X ISSUE SOLVED
The ASUS BIOS patching, providing full read/write access for the OSX Kernel to the MSR 0xE2 register, apparently also circumvents the Intel SKZ7 bug and yet missing BIOS microcode implementations. The Xnu CPU Power Management (XCPM) is now solely handled by the OSX Kernel, which completely resolves all former Logic-X or other studio audio software implementations. The same states for all other X299 mainboards with factory-default open MSR 0xE2 register implementation.
Nevertheless there is a second extremely important intrinsic LOGIC X configuration setting, which has to be adopted depending on the degree of sophistication of the studio audio hardware (Latency) in use.
In the following description, I will provide the correct audio preference settings for the ASUS Prime X299 with the onboard Realtek ALC S1220A audio chip:
1.) Within Logic X go to "Preferences" -> "Audio"
2.) Under Advanced check "Show Advanced Tools"
3.) Go back to the "Audio" settings and adopt "I/O Buffer Size" from "128" to e.g. "512" or even better "1024" Samples, in case you really use the onboard Realtek ALC S1220A audio chipset. Users of more sophisticated Studio Audio Hardware with better latencies have to adopt the I/O Buffer Size accordingly to their hardware implementation.
View attachment 305700
Now your Logic-X distribution should work absolutely flawless.
To check the now flawless functionality and performance of Logic-X, download, unzip and run the attached Logic-X test sample Test Hyperthreading Bug.logicx.zip of @DSM2. Note that the test sample sound volume output is zero, for avoiding panic attacks at audience side..this is just a test sample to check Logic-X functionality and performance and not a chart breaking audio sample
Start Intel Power Gadget (IPG) in parallel and play the test sample with Logic-X:
View attachment 305704
You will rapidly notice that everything fully behaves as expected.
All credits to @DSM2
Have fun and enjoy,
View attachment 305705
Fantastic! Great work guys! @DSM2 glad you decided to share this with us!
on a side not, i saw you post elsewhere regarding that sleep/wake works fine on your vegas and that you are not implementing any ssdt for the cards, are you able to elaborate more on this as i am trying to work out some kinks with my vega 64 fe.
thanks in advanced
/for definition block
External (_SB_.PCI2.BR2A.GFX0, DeviceObj) // (from opcode)
External (GFX0, DeviceObj) // (from opcode)
External (GPRW, MethodObj) // 2 Arguments (from opcode)
/end definition block
Scope (\_SB.PCI2.BR2A.GFX0)
{
OperationRegion (PCIS, PCI_Config, Zero, 0x0100)
Field (PCIS, AnyAcc, NoLock, Preserve)
{
PVID, 16,
PDID, 16
}
Method (_PRW, 0, NotSerialized) // _PRW: Power Resources for Wake
{
Return (GPRW (0x69, 0x04))
}
Device (GFXA)
{
Name (_ADR, Zero) // _ADR: Address
Device (GFX0)
{
Name (_ADR, Zero) // _ADR: Address
OperationRegion (PCIB, PCI_Config, Zero, 0x0100)
Field (PCIB, AnyAcc, NoLock, Preserve)
{
Offset (0x10),
BAR0, 32,
BAR1, 32,
BAR2, 64,
BAR4, 32,
BAR5, 32
}
Method (_INI, 0, NotSerialized) // _INI: Initialize
{
If (LEqual (BAR5, Zero))
{
Store (BAR2, Local0)
}
Else
{
Store (BAR5, Local0)
}
OperationRegion (GREG, SystemMemory, And (Local0, 0xFFFFFFF0), 0x8000)
Field (GREG, AnyAcc, NoLock, Preserve)
{
Offset (0x6800),
GENA, 32,
GCTL, 32,
LTBC, 32,
Offset (0x6810),
PSBL, 32,
SSBL, 32,
PTCH, 32,
PSBH, 32,
SSBH, 32,
Offset (0x6848),
FCTL, 32,
Offset (0x6EF8),
MUMD, 32
}
Store (Zero, FCTL)
Store (Zero, PSBH)
Store (Zero, SSBH)
Store (Zero, LTBC)
Store (One, GENA)
Store (Zero, MUMD)
}
Method (_DSM, 4, NotSerialized) // _DSM: Device-Specific Method
{
Store (Package (0x16)
{
"AAPL,slot-name",
Buffer (0x07)
{
"Slot-1"
},
"CFG,CFG_USE_AGDC",
Buffer (One)
{
0x00
},
"PP,PP_DisableAutoWattman",
Buffer (One)
{
0x00
},
"ATY,Part#",
Buffer (0x0C)
{
"113-3E366DU"
},
"@0,AAPL,boot-display",
Buffer (One)
{
0x00
},
"@0,name",
Buffer (0x0D)
{
"ATY,Kamarang"
},
"@1,name",
Buffer (0x0D)
{
"ATY,Kamarang"
},
"@2,name",
Buffer (0x0D)
{
"ATY,Kamarang"
},
"@3,name",
Buffer (0x0D)
{
"ATY,Kamarang"
},
"model",
Buffer (0x21)
{
"AMD Radeon Vega Frontier Edition"
},
"hda-gfx",
Buffer (0x0A)
{
"onboard-2"
}
}, Local0)
DTGP (Arg0, Arg1, Arg2, Arg3, RefOf (Local0))
Return (Local0)
}
}