Scope (\_SB.PCI0.GFX0)
{
Method (_INI, 0, NotSerialized) // _INI: Initialize
{
Store (DID1, Index (TLPK, Zero))
Store (DID2, Index (TLPK, 0x02))
Store (DID3, Index (TLPK, 0x04))
Store (DID4, Index (TLPK, 0x06))
Store (DID5, Index (TLPK, 0x08))
Store (DID6, Index (TLPK, 0x0A))
Store (DID7, Index (TLPK, 0x0C))
Store (DID2, Index (TLPK, 0x0E))
Store (DID1, Index (TLPK, 0x0F))
Store (DID2, Index (TLPK, 0x11))
Store (DID3, Index (TLPK, 0x12))
Store (DID2, Index (TLPK, 0x14))
Store (DID4, Index (TLPK, 0x15))
Store (DID2, Index (TLPK, 0x17))
Store (DID5, Index (TLPK, 0x18))
Store (DID2, Index (TLPK, 0x1A))
Store (DID6, Index (TLPK, 0x1B))
Store (DID2, Index (TLPK, 0x1D))
Store (DID7, Index (TLPK, 0x1E))
}