- Joined
- Apr 5, 2016
- Messages
- 949
- Motherboard
- GIGABYTE Z170X-Gaming 7
- CPU
- i7-6700K
- Graphics
- GTX TITAN X
- Mac
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- Classic Mac
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- Mobile Phone
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Show us the EDID override so we can compare with the EDID from the AGDCDiagnose output. I would remove the override. There shouldn't be a problem with DisplayPort output. The default should be RGB for DisplayPort, not YCbCr. Maybe there's a problem with the Intel framebuffer settings which makes it think it's an HDMI port. Intel GPU only supports HDMI 1.4, so that could be the reason why the resolution is limited. Use Lilu + WhateverGreen, then make some framebuffer patch (do some research).2. I'm not connected via HDMI, I connect from mainboard via (TB3 USB-C) to Monitor DP (cable USB 3.1 to DP) - it is NO adapter - it's just direct cable. Other (TB3 USB-C) slot I connect to Apollo UAD.
3. Why does it say forced RGB mode (EDID override), because of this:
The Dell P4317Q monitor displays the full spectrum of colours correctly when it receives the input signal from the OS as an RGB signal. The default colour display profile for this monitor on Mac OS is configured to transmit a YPbPr signal to the Dell P4317Q, thus rendering the black #000000 colour to be visibly displayed as dark grey. In the YPbPr mode all of the colours are displayed completely incorrectly and in unbalanced proportions
In order fix this problem and to achieve correct colour display functionality, a forced RGB mode color profile has to be implemented for the Dell P4317Q (and a number of other models of monitors that are not supported by Mac OS by default)
It looks like a standard USB-C to DisplayPort cable (using USB-C DisplayPort alt mode).I purchased this cable for Z170x UD5-TH because there was not DP-out on board, that's why I decided USB3.1 to DP on Monitor, but as I found out later, on board z490 Vision-D is also no DP-out either, therefore it's probably on z490-D impossible direct connection via DP to DP, but I'm not sure about this.I always felt that there was something wrong with this cable.
Obviously, I need to replace it with a better and more correct one, the question is which one ...? advise me the correct cable please.
this is my cable USB 3.1 to DisplayPort
It uses USB-C DisplayPort alt mode, not DisplayLink. According to the AGDCDiagnose output, the connection is 4 lanes of HBR2.USB to DisplayPort relies, I think, on DisplayLink extension which Apple broke functionality as of 10.14.3, I think? It caused a lot of problems with picking resolutions. I might have the name andis versions a bit off but it affected me at the time as well.
My MacMini 2018 uses UHD630 (but it's only 8th gen). It has two DisplayPort and one DisplayPort to HDMI 2.0 port (this is different than a DisplayPort output set to dual mode which is limited to HDMI 1.4).I don't understand why there is still no solution, but I can assume that from the fact that there is no iMac out yet with a 10th Gen Intel with UHD630 is there are no frame buffers implemented yet.
Now I get 2560x1440 60Hz without resorting to third-party tool such as SwitchResX, I wanna hope that some kind of professional will help and make it possible to get full 4k resolution using internal graphic UHD630 and Intel i9-10900K.
If you can't switch the Mac model, then I guess you need to try some different WhateverGreen settings.I don’t think you understand quite how iMacs (which we are emulating with our Z490 builds) work. They don’t use the igpu to output video, but to do background hardware accelerated h264/h265 encode and decode, then use the added amd card for video output. The thing you want to do works in theory, but the truth is it’s less ‘iMac like’ which causes more problems as the OS expects both the igpu and AMD gpu to be present. I’m sorry it doesn’t work seamlessly the way you want it to.