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FCPX Artifacts - High Sierra - RX580 - Skylake

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Joined
Oct 10, 2011
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Motherboard
Gigabyte GA-Z170X-UD5
CPU
i7-6700
Graphics
MSI RX 580
Mac
  1. MacBook Pro
Mobile Phone
  1. iOS
I'm running OSX 10.13.6 and Final Cut Pro X 10.4.6. H264 encoding is working as expected, sleep/wake, bluetooth, audio, running a 4k monitor with out any issues, no crashes, etc. From the info video on MacX Video Converter I do have Hardware Encoding Supported (see screenshot).

My only issues is during playback in FCPX I get intermittent glitches/artifacts in my viewer (see below). This happens often enough that it interrupts my flow while editing (which is this machine's only purpose).

Screen Shot 2019-11-12 at 7.47.33 PM.png


Hardware specs:
Processor I7-6700 4.00 GHz - LGA 1151
Graphics Card MSI RX 580 Armor MK2 8GB
Motherboard Gigabyte LGA1151 Z170 GA-Z170X-UD5 TH
Ram Ballistix 64GB Kit (16GBx4) DDR4 2400 MT/s
Wifi/Bluetooth Card Apple Broadcom BCM94360CD
SSD Samsung 850 EVO 500GB SSD
Power Supply EVGA 850 GS, 850W Power Supply


Clover Settings:

Screen Shot 2019-11-12 at 7.54.08 PM.png

Screen Shot 2019-11-12 at 7.54.15 PM.png

Screen Shot 2019-11-12 at 7.54.22 PM.png

Screen Shot 2019-11-12 at 7.54.32 PM.png



Bios Settings:
I have Internal Graphics turned off. I've tried turning them on, but then I can't get H264 encoding to work, or get FCPX to launch.
IMG_3405.JPG


IMG_3404.JPG


My config.plist is attached.

I've seen this issue a few times while searching the forums and have tried all the solutions listed in the replies.
 

Attachments

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    Screen Shot 2019-11-11 at 2.41.33 PM.png
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  • Screen Shot 2019-11-12 at 7.45.38 PM.png
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  • config.plist
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  • Screen Shot 2019-11-12 at 7.54.15 PM.png
    Screen Shot 2019-11-12 at 7.54.15 PM.png
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Last edited:

pastrychef

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iMac17,1 system definition should have IGPU enabled.
 
Joined
Oct 10, 2011
Messages
60
Motherboard
Gigabyte GA-Z170X-UD5
CPU
i7-6700
Graphics
MSI RX 580
Mac
  1. MacBook Pro
Mobile Phone
  1. iOS
iMac17,1 system definition should have IGPU enabled.


Thanks for the reply. In the bios I've switched Internal Graphics to Enabled. When I do this my machine boots fine, but Final Cut won't launch and throws this error.
Screen Shot 2019-11-12 at 9.18.38 PM.png

Also, under system information I'm not seeing any internal graphics listed. Only the RX580, which make me think there's something else I need to do for my system to see the IGPU – maybe a clover fake ID or ig-platform-id?

Thanks again

Screen Shot 2019-11-12 at 9.21.32 PM.png
 

pastrychef

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Joined
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Messages
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Motherboard
Gigabyte Z390 M Gaming
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i9-9900K OC'd @ 5.0GHz
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Vega 56 (Bios flashed to 64)
Mac
  1. MacBook
  2. Mac Pro
Classic Mac
  1. iBook
  2. Power Mac
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Mobile Phone
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Thanks for the reply. In the bios I've switched Internal Graphics to Enabled. When I do this my machine boots fine, but Final Cut won't launch and throws this error.
View attachment 435736
Also, under system information I'm not seeing any internal graphics listed. Only the RX580, which make me think there's something else I need to do for my system to see the IGPU – maybe a clover fake ID or ig-platform-id?

Thanks again

View attachment 435737

When configured correctly, IGPU should not appear in System Information > Graphics/Display.

Intel HD 530 is natively supported. You should not need to fake any device-id or to set any ig-platform-id.

What kexts do you have in /EFI/CLOVER/kexts/Other/?

Try this config.plist.
 

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    8.4 KB · Views: 33
Joined
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Gigabyte GA-Z170X-UD5
CPU
i7-6700
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MSI RX 580
Mac
  1. MacBook Pro
Mobile Phone
  1. iOS
When configured correctly, IGPU should not appear in System Information > Graphics/Display.

Intel HD 530 is natively supported. You should not need to fake any device-id or to set any ig-platform-id.

What kexts do you have in /EFI/CLOVER/kexts/Other/?

Try this config.plist.

Thanks for sending that, I've got it loaded up now and have Internal Graphics enabled. Looks like I still have FCP X crashing on start up. When I look into this, I have found a few other hackintoshers with similar IGPU related FCPX crashes, here's three –

Final Cut Pro Crash on Boot
Help! FCP X Crashing on High Sierra/Sierra with my RX 580
FCPX Crash on Launch (Mojave 10.14.1 + RX 580 + i7 6700K)

Here's what's inside of the /EFI/CLOVER/kexts/Other/ directory
Screen Shot 2019-11-12 at 9.49.09 PM.png
 

pastrychef

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Joined
May 29, 2013
Messages
17,701
Motherboard
Gigabyte Z390 M Gaming
CPU
i9-9900K OC'd @ 5.0GHz
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Vega 56 (Bios flashed to 64)
Mac
  1. MacBook
  2. Mac Pro
Classic Mac
  1. iBook
  2. Power Mac
  3. PowerBook
Mobile Phone
  1. iOS
Thanks for sending that, I've got it loaded up now and have Internal Graphics enabled. Looks like I still have FCP X crashing on start up. When I look into this, I have found a few other hackintoshers with similar IGPU related FCPX crashes, here's three –

Final Cut Pro Crash on Boot
Help! FCP X Crashing on High Sierra/Sierra with my RX 580
FCPX Crash on Launch (Mojave 10.14.1 + RX 580 + i7 6700K)

Here's what's inside of the /EFI/CLOVER/kexts/Other/ directory
View attachment 435741

Please try updating AppleALC and Lilu to latest versions and also add WhateverGreen.kext.

Here's an updated config.plist.
 

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  • config.plist
    8.4 KB · Views: 30
Joined
Oct 10, 2011
Messages
60
Motherboard
Gigabyte GA-Z170X-UD5
CPU
i7-6700
Graphics
MSI RX 580
Mac
  1. MacBook Pro
Mobile Phone
  1. iOS
Please try updating AppleALC and Lilu to latest versions and also add WhateverGreen.kext.

Here's an updated config.plist.


I'm now running AppleALC 1.4.2, Lilu 1.3.8 and WhateverGreen 1.3.3 (newest versions). With that and your updated config.plist FCPX launches without issue and after scrubbing the timeline and some playback it looks like the artifact issue might be fixed!

I'll give it another day or two and follow up based on some more thorough testing. Thanks so much for the help!
 
Joined
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Messages
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Motherboard
GA-170X UltraGaming
CPU
i5-6500
Graphics
Sapphire Nitro + RX580
Mobile Phone
  1. iOS
I'm now running AppleALC 1.4.2, Lilu 1.3.8 and WhateverGreen 1.3.3 (newest versions). With that and your updated config.plist FCPX launches without issue and after scrubbing the timeline and some playback it looks like the artifact issue might be fixed!

I'll give it another day or two and follow up based on some more thorough testing. Thanks so much for the help!

Did you need InjectIntel>YES?
 
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