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- Dec 17, 2010
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Try using the Apogee stuff!zeekay said:I have definitely not noticed this in my own testing. I get identical performance with/without. On the other hand I don't have a DSDT and speedstep is not working for me so my processor is locked at it's max clockspeed, so possibly you were getting worse performance because of speedstep, which would explain why using the NullCPUPowermanagement kext helped.
In general audio performance is pretty poor on OSX compared to windows. With ableton live (tested this with multiple 8.x versions), I can use my focusrite saffire with a 64 sample buffer w/out audio glitches at 80+% cpu usage in Windows 7, in OSX I'm forced to increase the buffer size to 256 samples if I want things to be solid up to 80% CPU. I can set the latency lower of course, but it rapidly becomes unusable with increasing cpu usage (at 64 samples, cpu usage over 35% causes audio glitching, etc). This is an issue with real apple hardware. I've seen similar performance using mac pros, macbook pros, new imacs, etc. I've tested a ton of systems/interfaces, coreaudio is just terrible, at least with the various interfaces I've tested (which all used native coreaudio support).
You might find this interesting, it corroborates what I'm saying: http://www.dawbench.com/win7-v-osx-1.htm.
I would love to hear about performance at low latencies with high cpu usage for RME interfaces as from what I understand they don't use native coreaudio they actually have their own drivers (Apogee does this as well I think).
I don't have any issues... but rethinking your way of doing music is always the issue with DAWS of any kind, PC or Mac.