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  1. malbmr

    GTX 660 glitch issue with MacOS High Sierra 10.13

    Yes, exactly this configuration, but everything is working more or less stable for hours until any video app is changed between full screen.
  2. malbmr

    GTX 660 glitch issue with MacOS High Sierra 10.13

    The same you are describing happened to me when using an incorrect value (or at least a not working for my build). If you don't specify it, it should boot. If you boot in verbose mode you could see that it keeps in a loop (sorry I don't have any image), but it's sure the same.
  3. malbmr

    GTX 660 glitch issue with MacOS High Sierra 10.13

    Exactly the same iMac 14,2. The fact is that after reverting to don't use a ig-platform-id (then, by default it detects and uses 0D220003), the system has been up for more than 5 hours without problems, but yesterday in a bit more than 2 hours the glitches came back. A great progress, much more...
  4. malbmr

    GTX 660 glitch issue with MacOS High Sierra 10.13

    It's clear it has an important effect enabling the iGPU. I've tried your proposed ig-platform-id (and read the suggested post), but my system don't boot. Maybe a wrong value, I don't know.
  5. malbmr

    GTX 660 glitch issue with MacOS High Sierra 10.13

    I've tested your solution with one difference: I've enabled the Intel graphics card and Inject Intel in config.plist, but not added the ig-platform-id, because I don't know if I should use the same value (could you explain us why this value or how to obtain it in our system?). For about two...
  6. malbmr

    GTX 660 glitch issue with MacOS High Sierra 10.13

    It doesn't seem to work here. Could you please share your config.plist in order to check the differences with my own? I think our configurations are pretty similar.
  7. malbmr

    GTX 660 glitch issue with MacOS High Sierra 10.13

    Same problem here...
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