trying to get HD530 to work as dual display. Currently have Saphirre RX580 . Enabled Internal graphics set up as screen shots. Will start to boot with HD5390 as prinmary graphics. It will start to boot Apple logo and progress bar run and then its flashes and goes black screen but continues to...
I just noticed you have an Nvidia Gpu. There are currently no drivers for Nvidia cards for Mojave. Install High Sierra and wait for drivers or switch card to AMD Radeon from the apple supported list to run Mojave with working graphics acceleration.
Try installing High Sierra formatted HFS+ and then upgrading to Mojave. If you have trouble getting it to run properly PM me and I can share my config. Alternately you can install on a regular SSD and clone to the 950
Sleep worked fine until I upgraded to 10.14.1. Now every time it goes to sleep it crashes and reboots. Ive tried fix shutdown, changing dark wake settings to 0 with no success.
These are the error msgs I get. Anyone have any ideas?
Lost sleep functionality after I updated to10.14.1. When I would allow it to go to sleep on its own when I went to wake it up I get the "Your computer restarted because of a problem. This is the part of the report hit generated. I had no issues prior
It appears that it crashes and restarts when...
Thanks for posting the link. Thats what I used to create my custom ssdt. Howevver since the Port limit patch doesn’t work in Mojave and USBinjectall doesnt work without it, you need to boot into high sierra create your patch and then insert that into your Mojave EFI. All works well that way
Ive also included a snapshot of my clover folder. I am using AppleALC with codec set to 1. No codec commander. With the drivers in the drivers64UEFI folder I use the native apfs.efi. no need to load in clover
I have same board and Radeon RX 580 as well. Running an NVMe M.2 SSD on a PCIe board with APFS because the onboard M.2 only runs at x2 and PCIe at x4. No problems at all everything works fine. Just upgraded to 10.14.1 without issue except USB 3.0. Port limit patch broke so I lost some 3.0 ports...