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[Release] Hackintool v3.x.x

This looks to be an outstanding and useful tool! Unfortunately, when I enter in the options that I need and I click "Generate Patch" FBPatcher crashes. Can anybody give me an idea why? (A screenshot of the options I am choosing before I click "Generate Patch" is below). Thank you.

image.png
 
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This looks to be an outstanding and useful tool! Unfortunately, when I enter in the options that I need and I click "Generate Patch" FBPatcher crashes. Can anybody give me an idea why? (A screenshot of the options I am choosing before I click "Generate Patch" is below). Thank you.

View attachment 359551
@headkaze, I have narrows it down to the fact that it crashes anytime I check the "Devices/Properties" option and click "Generate Patch." Any idea why it is crashing?
 
How come the red highlight for an external display doesn't seem to work in the recent FB Patcher versions?

If the port index is -1 then the connector is considered disabled. So you probably have Patch->Advanced->FB Port Limit enabled or something.

@headkaze, I have narrows it down to the fact that it crashes anytime I check the "Devices/Properties" option and click "Generate Patch." Any idea why it is crashing?

Is there any way you can get a crash log? Maybe in ~/Library/Logs/DiagnosticReports/
 
Clearly, an HDMI connector on Pipe 8 is not supported. Note, Console showed IA-32 errors at the time or two I saw the crash happen.
If interested, I can test Pipes 3, 9, 10 and 11.

That would be helpful. If we can figure out why it's crashing we may be able to understand the pipe value better.
 
Is there any way you can get a crash log? Maybe in ~/Library/Logs/DiagnosticReports/
I found the correct location for the logs I think. But I do not see any FBPatcher logs. Any ideas?
 
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I found the correct location for the logs I think. But I do not see any FBPatcher logs. Any ideas?

@headkaze

FBPatcher has crashed on 3 separate systems (3 different downloads). Seems strange. I cannot find any crashlogs. Ideas?
 
Hi Headkaze,

Really good to see how this little App is developing ... really great work.

I've just been testing the latest version on my desktop system to get a few screen grabs to update my guide :-

https://www.tonymacx86.com/threads/an-idiots-guide-to-lilu-and-its-plug-ins.260063/

Since the introduction of the audio page (Speaker Icon) where a user can select a supported Layout FB-Patcher no longer detects or reports the codec and current layout-id value.

I have the latest version of Lilu, whatEverGreen and AppleALC installed, which it detects ok:

Screen Shot 2018-10-22 at 15.19.57.png

But nothing reported on the Audio page :-

Screen Shot 2018-10-22 at 15.20.50.png

AppleALC is loading and working fine as seen by looking at the HDEF device :-

Screen Shot 2018-10-22 at 15.52.36.png

I have no problem at all with Audio every thing working fine using layout 1 as defined by Device Properties :-

Code:
<key>Devices</key>
    <dict>
        <key>Audio</key>
        <dict>
            <key>AFGLowPowerState</key>
            <true/>
            <key>Inject</key>
            <string>No</string>
            <key>ResetHDA</key>
            <true/>
        </dict>
        <key>Properties</key>
        <dict>
            <key>PciRoot(0x0)/Pci(0x2,0x0)</key>
            <dict>
                <key>AAPL,ig-platform-id</key>
                <data>
                BAASBA==
                </data>
            </dict>
        </dict>
    </dict>

Note: To keep the code snippet small I removed none audio related entries.

The above code Device Property code was generated by a earlier version of FB-Patcher before you introduced the dedicated audio page with the layout drop down menu.

The Codec is a ALC1150 ... PID/VID is 10EC,0900 :-

Screen Shot 2018-10-22 at 15.47.26.png

Like I said I don't have any system related issues, just reporting that the latest version of FB-Patcher is not detecting/displaying the audio codec information .....

Let me know if you need any more info to debug the issue.

Cheers
Jay
 
@patrickfogle can you run Console and filter Process name by FBPatcher. See if there is any error coming up there.

@jaymonkey please download FB-Patcher again and do the above before launching. I've added some init log output.
FBPatcher_Console.png
 
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