- Joined
- Sep 18, 2013
- Messages
- 34
- Motherboard
- Asus Prime Z40-P
- CPU
- i7 10700K
- Graphics
- ATi RX650
Further question for GTX650Ti/GTX660Ti owners, when you use OpenGL (not CL) then doesn't it get stuck on high freq?
NO... only OpenCL
Further question for GTX650Ti/GTX660Ti owners, when you use OpenGL (not CL) then doesn't it get stuck on high freq?
Just for the fun of it, i tested the patch with 01 instead of 00 with the GTX780 and it doesn't work, the usual OpenCL crashes come back once again...
It is probably means something different for the GTX6xxTi series but as I said earlier, I can't test that.
Patch with 01 working for my GTX780 GK110-A1.
Hey, I have the GTX 780ti, will this work for it? Currently, I can run Mavericks, but I have to turn off my GPU completely and use internal. What will this patch allow me to do?
Just a caution to people using this patch to fix frequency ramping issues, you are making a huge tradeoff in doing so. Sure you stop your card from being stuck at high frequency but you are also completely disabling OCL GPU support which will significantly impact the performance of many apps. [...]
g\
The reality is probably not as clear-cut as you make it sound. Both, GPU and CPU, have their advantages and disadvantages when it comes to running OpenCL code. See: http://stackoverflow.com/questions/9205915/opencl-cpu-device-vs-gpu-device
Even if we assume that applications can choose where to execute, and they all always make the right choice, we'd only see deterioration for cases where the GPU would have been the better choice. I'm also not convinced that for general usage the difference is that big. And for special purpose you'd use CUDA anyway, right?