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Adding/Using HiDPI custom resolutions

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hi,

i can not get some resolution. i need 1600x900 and 1440x810 in HiDPI

here my plist:
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>DisplayProductName</key>
<string>Acer</string>
<key>DisplayProductID</key>
<integer>1552</integer>
<key>DisplayVendorID</key>
<integer>2533</integer>
<key>scale-resolutions</key>
<array>
<data>AAAHgAAABDg=</data>
<data>AAAHgAAABDgAAAABACAAAA==</data>
<data>AAAGQAAAA4QAAAABACAAAA==</data>
<data>AAAFoAAAAyoAAAABACAAAA==</data>
<data>AAAFQAAAAvQAAAABACAAAA==</data>
<data>AAAFAAAAAtAAAAAB</data>
</array>
</dict>
</plist>
 

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Hey @RehabMan I used this method with no luck my plist looks like this,

w5wf9w4.png

I want to add these resolutions in HiDPI
1920x1080
1600x900
1344x756
1280x720

Under scaled section I usually get
1920x1080
1600x900
1344x756

After using this plist only these appear
1920x1080
1344x756

and they are not in HiDPI
even when I try to show all resolutions available under scaled these do not appear
1600x900
1280x720

What do you think is the issue ?
 
Hey @RehabMan I used this method with no luck my plist looks like this,

w5wf9w4.png

I want to add these resolutions in HiDPI
1920x1080
1600x900
1344x756
1280x720

Under scaled section I usually get
1920x1080
1600x900
1344x756

After using this plist only these appear
1920x1080
1344x756

and they are not in HiDPI
even when I try to show all resolutions available under scaled these do not appear
1600x900
1280x720

What do you think is the issue ?

You did not attach your file...
 
You did not attach your file...
Here it is.

DisplayProductID: 0x610
DisplayVendorID: 0x9e5

Edit: Oh my fault I have forgot to add the multiplied resolutions! It works now but I need a tool like RDM to set the HiDPI resolutions.
Is there a way to show them under systemPrefs -> Display ?
And one more question why did opening a folder in Launchpad/Resizing any app window is laggy when using HiDPI resolution ? Can it be fixed ?
 

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Last edited:
Is there a way to show them under systemPrefs -> Display ?

Press Option key when clicking on Scaled.

And one more question why did opening a folder in Launchpad/Resizing any app window is laggy when using HiDPI resolution ? Can it be fixed ?

It does extract a performance penalty.
 
Adding custom HiDPI resolutions should prove very useful for screens which have very high resolution (retina class) or even moderate resolution on small screens (1080p on 13" or under).
Quick question from someone who hasn't had installed a Hackintosh onto a formerly Windows laptop, yet, but is interested in doing so on exactly a laptop with those screens, an 1080p display on a 13-14" machine.

These displays look pretty good on Windows, they are most especially with the 125% or maybe with the 150% scaling (for people with a little worse eyes), the native resolution is pretty much useless for practical purposes. The 125% and 150% scaling in noticeably much less than Apple's usual 2:1 retina scaling (or 1.8:1, if you scale a 12" MacBook to 1280x800), but they look pretty good on Windows.

The question is, on the above screens (1920x1080 on a 13-14"), what usable virtual resolutions can you make macOS to use? How blurry or not blurry the result is?

Edit: I'm especially interested if you can add a virtual resolution in between 1440 by 810 and 1600 by 900 and if it looks any good.
 
Last edited:
The question is, on the above screens (1920x1080 on a 13-14"), what usable virtual resolutions can you make macOS to use? How blurry or not blurry the result is?

The choice of effective resolution is yours and arbitrary.

On displays which are not truly "retina-class" resolution, the result is not as good as the scaling in Windows (although Windows has its own issues, especially with older apps).
 
Realizing this is posted in Mavericks Laptop section ...
I do have a question if it has been confirmed to work or not work in Sierra.
I've been trying to get this going on a desktop running Sierra and all I've been able to do is get the display name changed, no luck in getting additional HiDPI options via RDM or alt/option click in system prefs.

I have a 1920x1200 native display that I was wanting to try to have it use HiDPI version of the native resolution as some of the retina icons are different vs non-retina (I believe that would mean it would render at 3840x2400 and scale down to 1920x1200) I'm also running 4 additional displays on this machine that are native at 1600x900 which I'd like to do the same thing (which I'd think would be 3200x1600 then scaled down).
 
Realizing this is posted in Mavericks Laptop section ...
I do have a question if it has been confirmed to work or not work in Sierra.
I've been trying to get this going on a desktop running Sierra and all I've been able to do is get the display name changed, no luck in getting additional HiDPI options via RDM or alt/option click in system prefs.

It works but the file location changed in 10.11. Probably same in 10.12...

I have a 1920x1200 native display that I was wanting to try to have it use HiDPI version of the native resolution as some of the retina icons are different vs non-retina (I believe that would mean it would render at 3840x2400 and scale down to 1920x1200)

Nonsense.
The only scenario that would make sense would be a HiDPI of less than 1920x1200. For example, 1600x1000. So you could render at 3200x2000, then scale down to 1920x1200.

I'm also running 4 additional displays on this machine that are native at 1600x900 which I'd like to do the same thing (which I'd think would be 3200x1600 then scaled down).

Again... nonsense.
There is absolutely no reason to render at twice native, then scale back to native.
 
It works but the file location changed in 10.11. Probably same in 10.12...
These are the paths to the 3 files I created for the 5 monitors I have (3 of 5 are identical models) I believe they are in the correct path as I said I was able to change the name of the display to more accurately reflect the monitor.
Code:
/System/Library/Displays/Contents/Resources/Overrides/DisplayVendorID-2264/DisplayProductID-20e5
/System/Library/Displays/Contents/Resources/Overrides/DisplayVendorID-10ac/DisplayProductID-406a
/System/Library/Displays/Contents/Resources/Overrides/DisplayVendorID-1e6d/DisplayProductID-4eac

Nonsense.
The only scenario that would make sense would be a HiDPI of less than 1920x1200. For example, 1600x1000. So you could render at 3200x2000, then scale down to 1920x1200.
What is nonsense about this?

I don't need the UI to appear larger I just want it to make use of retina assets .. similar to how on the iPad with retina displays if you ran an app made for retina iPhone it would not load the retina assets, however with some jailbreak tools it could be made so that the app still loads in iPhone mode but uses the '2x' retina assets.
 
Last edited:
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